| 49813 |
ripley |
1 |
///////////////////////////////////////////////////////////////////////////////
|
|
|
2 |
//
|
|
|
3 |
/// \file simple_coder.c
|
|
|
4 |
/// \brief Wrapper for simple filters
|
|
|
5 |
///
|
|
|
6 |
/// Simple filters don't change the size of the data i.e. number of bytes
|
|
|
7 |
/// in equals the number of bytes out.
|
|
|
8 |
//
|
|
|
9 |
// Author: Lasse Collin
|
|
|
10 |
//
|
|
|
11 |
// This file has been put into the public domain.
|
|
|
12 |
// You can do whatever you want with this file.
|
|
|
13 |
//
|
|
|
14 |
///////////////////////////////////////////////////////////////////////////////
|
|
|
15 |
|
|
|
16 |
#include "simple_private.h"
|
|
|
17 |
|
|
|
18 |
|
|
|
19 |
/// Copied or encodes/decodes more data to out[].
|
|
|
20 |
static lzma_ret
|
|
|
21 |
copy_or_code(lzma_coder *coder, lzma_allocator *allocator,
|
|
|
22 |
const uint8_t *restrict in, size_t *restrict in_pos,
|
|
|
23 |
size_t in_size, uint8_t *restrict out,
|
|
|
24 |
size_t *restrict out_pos, size_t out_size, lzma_action action)
|
|
|
25 |
{
|
|
|
26 |
assert(!coder->end_was_reached);
|
|
|
27 |
|
|
|
28 |
if (coder->next.code == NULL) {
|
|
|
29 |
lzma_bufcpy(in, in_pos, in_size, out, out_pos, out_size);
|
|
|
30 |
|
|
|
31 |
// Check if end of stream was reached.
|
|
|
32 |
if (coder->is_encoder && action == LZMA_FINISH
|
|
|
33 |
&& *in_pos == in_size)
|
|
|
34 |
coder->end_was_reached = true;
|
|
|
35 |
|
|
|
36 |
} else {
|
|
|
37 |
// Call the next coder in the chain to provide us some data.
|
|
|
38 |
const lzma_ret ret = coder->next.code(
|
|
|
39 |
coder->next.coder, allocator,
|
|
|
40 |
in, in_pos, in_size,
|
|
|
41 |
out, out_pos, out_size, action);
|
|
|
42 |
|
|
|
43 |
if (ret == LZMA_STREAM_END) {
|
|
|
44 |
assert(!coder->is_encoder
|
|
|
45 |
|| action == LZMA_FINISH);
|
|
|
46 |
coder->end_was_reached = true;
|
|
|
47 |
|
|
|
48 |
} else if (ret != LZMA_OK) {
|
|
|
49 |
return ret;
|
|
|
50 |
}
|
|
|
51 |
}
|
|
|
52 |
|
|
|
53 |
return LZMA_OK;
|
|
|
54 |
}
|
|
|
55 |
|
|
|
56 |
|
|
|
57 |
static size_t
|
|
|
58 |
call_filter(lzma_coder *coder, uint8_t *buffer, size_t size)
|
|
|
59 |
{
|
|
|
60 |
const size_t filtered = coder->filter(coder->simple,
|
|
|
61 |
coder->now_pos, coder->is_encoder,
|
|
|
62 |
buffer, size);
|
|
|
63 |
coder->now_pos += filtered;
|
|
|
64 |
return filtered;
|
|
|
65 |
}
|
|
|
66 |
|
|
|
67 |
|
|
|
68 |
static lzma_ret
|
|
|
69 |
simple_code(lzma_coder *coder, lzma_allocator *allocator,
|
|
|
70 |
const uint8_t *restrict in, size_t *restrict in_pos,
|
|
|
71 |
size_t in_size, uint8_t *restrict out,
|
|
|
72 |
size_t *restrict out_pos, size_t out_size, lzma_action action)
|
|
|
73 |
{
|
|
|
74 |
// TODO: Add partial support for LZMA_SYNC_FLUSH. We can support it
|
|
|
75 |
// in cases when the filter is able to filter everything. With most
|
|
|
76 |
// simple filters it can be done at offset that is a multiple of 2,
|
|
|
77 |
// 4, or 16. With x86 filter, it needs good luck, and thus cannot
|
|
|
78 |
// be made to work predictably.
|
|
|
79 |
if (action == LZMA_SYNC_FLUSH)
|
|
|
80 |
return LZMA_OPTIONS_ERROR;
|
|
|
81 |
|
|
|
82 |
// Flush already filtered data from coder->buffer[] to out[].
|
|
|
83 |
if (coder->pos < coder->filtered) {
|
|
|
84 |
lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
|
|
|
85 |
out, out_pos, out_size);
|
|
|
86 |
|
|
|
87 |
// If we couldn't flush all the filtered data, return to
|
| 53508 |
ripley |
88 |
// application immediately.
|
| 49813 |
ripley |
89 |
if (coder->pos < coder->filtered)
|
|
|
90 |
return LZMA_OK;
|
|
|
91 |
|
|
|
92 |
if (coder->end_was_reached) {
|
|
|
93 |
assert(coder->filtered == coder->size);
|
|
|
94 |
return LZMA_STREAM_END;
|
|
|
95 |
}
|
|
|
96 |
}
|
|
|
97 |
|
|
|
98 |
// If we get here, there is no filtered data left in the buffer.
|
|
|
99 |
coder->filtered = 0;
|
|
|
100 |
|
|
|
101 |
assert(!coder->end_was_reached);
|
|
|
102 |
|
|
|
103 |
// If there is more output space left than there is unfiltered data
|
|
|
104 |
// in coder->buffer[], flush coder->buffer[] to out[], and copy/code
|
|
|
105 |
// more data to out[] hopefully filling it completely. Then filter
|
|
|
106 |
// the data in out[]. This step is where most of the data gets
|
|
|
107 |
// filtered if the buffer sizes used by the application are reasonable.
|
|
|
108 |
const size_t out_avail = out_size - *out_pos;
|
|
|
109 |
const size_t buf_avail = coder->size - coder->pos;
|
| 59991 |
ripley |
110 |
if (out_avail > buf_avail || buf_avail == 0) {
|
| 49813 |
ripley |
111 |
// Store the old position so that we know from which byte
|
|
|
112 |
// to start filtering.
|
|
|
113 |
const size_t out_start = *out_pos;
|
|
|
114 |
|
|
|
115 |
// Flush data from coder->buffer[] to out[], but don't reset
|
|
|
116 |
// coder->pos and coder->size yet. This way the coder can be
|
|
|
117 |
// restarted if the next filter in the chain returns e.g.
|
|
|
118 |
// LZMA_MEM_ERROR.
|
|
|
119 |
memcpy(out + *out_pos, coder->buffer + coder->pos, buf_avail);
|
|
|
120 |
*out_pos += buf_avail;
|
|
|
121 |
|
|
|
122 |
// Copy/Encode/Decode more data to out[].
|
|
|
123 |
{
|
|
|
124 |
const lzma_ret ret = copy_or_code(coder, allocator,
|
|
|
125 |
in, in_pos, in_size,
|
|
|
126 |
out, out_pos, out_size, action);
|
|
|
127 |
assert(ret != LZMA_STREAM_END);
|
|
|
128 |
if (ret != LZMA_OK)
|
|
|
129 |
return ret;
|
|
|
130 |
}
|
|
|
131 |
|
|
|
132 |
// Filter out[].
|
|
|
133 |
const size_t size = *out_pos - out_start;
|
|
|
134 |
const size_t filtered = call_filter(
|
|
|
135 |
coder, out + out_start, size);
|
|
|
136 |
|
|
|
137 |
const size_t unfiltered = size - filtered;
|
|
|
138 |
assert(unfiltered <= coder->allocated / 2);
|
|
|
139 |
|
|
|
140 |
// Now we can update coder->pos and coder->size, because
|
|
|
141 |
// the next coder in the chain (if any) was successful.
|
|
|
142 |
coder->pos = 0;
|
|
|
143 |
coder->size = unfiltered;
|
|
|
144 |
|
|
|
145 |
if (coder->end_was_reached) {
|
|
|
146 |
// The last byte has been copied to out[] already.
|
|
|
147 |
// They are left as is.
|
|
|
148 |
coder->size = 0;
|
|
|
149 |
|
|
|
150 |
} else if (unfiltered > 0) {
|
|
|
151 |
// There is unfiltered data left in out[]. Copy it to
|
|
|
152 |
// coder->buffer[] and rewind *out_pos appropriately.
|
|
|
153 |
*out_pos -= unfiltered;
|
|
|
154 |
memcpy(coder->buffer, out + *out_pos, unfiltered);
|
|
|
155 |
}
|
|
|
156 |
} else if (coder->pos > 0) {
|
|
|
157 |
memmove(coder->buffer, coder->buffer + coder->pos, buf_avail);
|
|
|
158 |
coder->size -= coder->pos;
|
|
|
159 |
coder->pos = 0;
|
|
|
160 |
}
|
|
|
161 |
|
|
|
162 |
assert(coder->pos == 0);
|
|
|
163 |
|
|
|
164 |
// If coder->buffer[] isn't empty, try to fill it by copying/decoding
|
|
|
165 |
// more data. Then filter coder->buffer[] and copy the successfully
|
|
|
166 |
// filtered data to out[]. It is probable, that some filtered and
|
|
|
167 |
// unfiltered data will be left to coder->buffer[].
|
|
|
168 |
if (coder->size > 0) {
|
|
|
169 |
{
|
|
|
170 |
const lzma_ret ret = copy_or_code(coder, allocator,
|
|
|
171 |
in, in_pos, in_size,
|
|
|
172 |
coder->buffer, &coder->size,
|
|
|
173 |
coder->allocated, action);
|
|
|
174 |
assert(ret != LZMA_STREAM_END);
|
|
|
175 |
if (ret != LZMA_OK)
|
|
|
176 |
return ret;
|
|
|
177 |
}
|
|
|
178 |
|
|
|
179 |
coder->filtered = call_filter(
|
|
|
180 |
coder, coder->buffer, coder->size);
|
|
|
181 |
|
|
|
182 |
// Everything is considered to be filtered if coder->buffer[]
|
|
|
183 |
// contains the last bytes of the data.
|
|
|
184 |
if (coder->end_was_reached)
|
|
|
185 |
coder->filtered = coder->size;
|
|
|
186 |
|
|
|
187 |
// Flush as much as possible.
|
|
|
188 |
lzma_bufcpy(coder->buffer, &coder->pos, coder->filtered,
|
|
|
189 |
out, out_pos, out_size);
|
|
|
190 |
}
|
|
|
191 |
|
|
|
192 |
// Check if we got everything done.
|
|
|
193 |
if (coder->end_was_reached && coder->pos == coder->size)
|
|
|
194 |
return LZMA_STREAM_END;
|
|
|
195 |
|
|
|
196 |
return LZMA_OK;
|
|
|
197 |
}
|
|
|
198 |
|
|
|
199 |
|
|
|
200 |
static void
|
|
|
201 |
simple_coder_end(lzma_coder *coder, lzma_allocator *allocator)
|
|
|
202 |
{
|
|
|
203 |
lzma_next_end(&coder->next, allocator);
|
|
|
204 |
lzma_free(coder->simple, allocator);
|
|
|
205 |
lzma_free(coder, allocator);
|
|
|
206 |
return;
|
|
|
207 |
}
|
|
|
208 |
|
|
|
209 |
|
| 53508 |
ripley |
210 |
static lzma_ret
|
|
|
211 |
simple_coder_update(lzma_coder *coder, lzma_allocator *allocator,
|
| 55994 |
ripley |
212 |
const lzma_filter *filters_null lzma_attribute((__unused__)),
|
| 53508 |
ripley |
213 |
const lzma_filter *reversed_filters)
|
|
|
214 |
{
|
|
|
215 |
// No update support, just call the next filter in the chain.
|
|
|
216 |
return lzma_next_filter_update(
|
|
|
217 |
&coder->next, allocator, reversed_filters + 1);
|
|
|
218 |
}
|
|
|
219 |
|
|
|
220 |
|
| 49813 |
ripley |
221 |
extern lzma_ret
|
|
|
222 |
lzma_simple_coder_init(lzma_next_coder *next, lzma_allocator *allocator,
|
|
|
223 |
const lzma_filter_info *filters,
|
|
|
224 |
size_t (*filter)(lzma_simple *simple, uint32_t now_pos,
|
|
|
225 |
bool is_encoder, uint8_t *buffer, size_t size),
|
|
|
226 |
size_t simple_size, size_t unfiltered_max,
|
|
|
227 |
uint32_t alignment, bool is_encoder)
|
|
|
228 |
{
|
|
|
229 |
// Allocate memory for the lzma_coder structure if needed.
|
|
|
230 |
if (next->coder == NULL) {
|
|
|
231 |
// Here we allocate space also for the temporary buffer. We
|
|
|
232 |
// need twice the size of unfiltered_max, because then it
|
|
|
233 |
// is always possible to filter at least unfiltered_max bytes
|
|
|
234 |
// more data in coder->buffer[] if it can be filled completely.
|
|
|
235 |
next->coder = lzma_alloc(sizeof(lzma_coder)
|
|
|
236 |
+ 2 * unfiltered_max, allocator);
|
|
|
237 |
if (next->coder == NULL)
|
|
|
238 |
return LZMA_MEM_ERROR;
|
|
|
239 |
|
|
|
240 |
next->code = &simple_code;
|
|
|
241 |
next->end = &simple_coder_end;
|
| 53508 |
ripley |
242 |
next->update = &simple_coder_update;
|
| 49813 |
ripley |
243 |
|
|
|
244 |
next->coder->next = LZMA_NEXT_CODER_INIT;
|
|
|
245 |
next->coder->filter = filter;
|
|
|
246 |
next->coder->allocated = 2 * unfiltered_max;
|
|
|
247 |
|
|
|
248 |
// Allocate memory for filter-specific data structure.
|
|
|
249 |
if (simple_size > 0) {
|
|
|
250 |
next->coder->simple = lzma_alloc(
|
|
|
251 |
simple_size, allocator);
|
|
|
252 |
if (next->coder->simple == NULL)
|
|
|
253 |
return LZMA_MEM_ERROR;
|
|
|
254 |
} else {
|
|
|
255 |
next->coder->simple = NULL;
|
|
|
256 |
}
|
|
|
257 |
}
|
|
|
258 |
|
|
|
259 |
if (filters[0].options != NULL) {
|
|
|
260 |
const lzma_options_bcj *simple = filters[0].options;
|
|
|
261 |
next->coder->now_pos = simple->start_offset;
|
|
|
262 |
if (next->coder->now_pos & (alignment - 1))
|
|
|
263 |
return LZMA_OPTIONS_ERROR;
|
|
|
264 |
} else {
|
|
|
265 |
next->coder->now_pos = 0;
|
|
|
266 |
}
|
|
|
267 |
|
|
|
268 |
// Reset variables.
|
|
|
269 |
next->coder->is_encoder = is_encoder;
|
|
|
270 |
next->coder->end_was_reached = false;
|
|
|
271 |
next->coder->pos = 0;
|
|
|
272 |
next->coder->filtered = 0;
|
|
|
273 |
next->coder->size = 0;
|
|
|
274 |
|
|
|
275 |
return lzma_next_filter_init(
|
|
|
276 |
&next->coder->next, allocator, filters + 1);
|
|
|
277 |
}
|