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//////////////////////////////////////////////////////////////////////////////////// \file lz_decoder.c/// \brief LZ out window///// Authors: Igor Pavlov// Lasse Collin//// This file has been put into the public domain.// You can do whatever you want with this file./////////////////////////////////////////////////////////////////////////////////// liblzma supports multiple LZ77-based filters. The LZ part is shared// between these filters. The LZ code takes care of dictionary handling// and passing the data between filters in the chain. The filter-specific// part decodes from the input buffer to the dictionary.#include "lz_decoder.h"struct lzma_coder_s {/// Dictionary (history buffer)lzma_dict dict;/// The actual LZ-based decoder e.g. LZMAlzma_lz_decoder lz;/// Next filter in the chain, if any. Note that LZMA and LZMA2 are/// only allowed as the last filter, but the long-range filter in/// future can be in the middle of the chain.lzma_next_coder next;/// True if the next filter in the chain has returned LZMA_STREAM_END.bool next_finished;/// True if the LZ decoder (e.g. LZMA) has detected end of payload/// marker. This may become true before next_finished becomes true.bool this_finished;/// Temporary buffer needed when the LZ-based filter is not the last/// filter in the chain. The output of the next filter is first/// decoded into buffer[], which is then used as input for the actual/// LZ-based decoder.struct {size_t pos;size_t size;uint8_t buffer[LZMA_BUFFER_SIZE];} temp;};static voidlz_decoder_reset(lzma_coder *coder){coder->dict.pos = 0;coder->dict.full = 0;coder->dict.buf[coder->dict.size - 1] = '\0';coder->dict.need_reset = false;return;}static lzma_retdecode_buffer(lzma_coder *coder,const uint8_t *restrict in, size_t *restrict in_pos,size_t in_size, uint8_t *restrict out,size_t *restrict out_pos, size_t out_size){while (true) {// Wrap the dictionary if needed.if (coder->dict.pos == coder->dict.size)coder->dict.pos = 0;// Store the current dictionary position. It is needed to know// where to start copying to the out[] buffer.const size_t dict_start = coder->dict.pos;// Calculate how much we allow coder->lz.code() to decode.// It must not decode past the end of the dictionary// buffer, and we don't want it to decode more than is// actually needed to fill the out[] buffer.coder->dict.limit = coder->dict.pos+ my_min(out_size - *out_pos,coder->dict.size - coder->dict.pos);// Call the coder->lz.code() to do the actual decoding.const lzma_ret ret = coder->lz.code(coder->lz.coder, &coder->dict,in, in_pos, in_size);// Copy the decoded data from the dictionary to the out[]// buffer.const size_t copy_size = coder->dict.pos - dict_start;assert(copy_size <= out_size - *out_pos);memcpy(out + *out_pos, coder->dict.buf + dict_start,copy_size);*out_pos += copy_size;// Reset the dictionary if so requested by coder->lz.code().if (coder->dict.need_reset) {lz_decoder_reset(coder);// Since we reset dictionary, we don't check if// dictionary became full.if (ret != LZMA_OK || *out_pos == out_size)return ret;} else {// Return if everything got decoded or an error// occurred, or if there's no more data to decode.//// Note that detecting if there's something to decode// is done by looking if dictionary become full// instead of looking if *in_pos == in_size. This// is because it is possible that all the input was// consumed already but some data is pending to be// written to the dictionary.if (ret != LZMA_OK || *out_pos == out_size|| coder->dict.pos < coder->dict.size)return ret;}}}static lzma_retlz_decode(lzma_coder *coder,lzma_allocator *allocator lzma_attribute((__unused__)),const uint8_t *restrict in, size_t *restrict in_pos,size_t in_size, uint8_t *restrict out,size_t *restrict out_pos, size_t out_size,lzma_action action){if (coder->next.code == NULL)return decode_buffer(coder, in, in_pos, in_size,out, out_pos, out_size);// We aren't the last coder in the chain, we need to decode// our input to a temporary buffer.while (*out_pos < out_size) {// Fill the temporary buffer if it is empty.if (!coder->next_finished&& coder->temp.pos == coder->temp.size) {coder->temp.pos = 0;coder->temp.size = 0;const lzma_ret ret = coder->next.code(coder->next.coder,allocator, in, in_pos, in_size,coder->temp.buffer, &coder->temp.size,LZMA_BUFFER_SIZE, action);if (ret == LZMA_STREAM_END)coder->next_finished = true;else if (ret != LZMA_OK || coder->temp.size == 0)return ret;}if (coder->this_finished) {if (coder->temp.size != 0)return LZMA_DATA_ERROR;if (coder->next_finished)return LZMA_STREAM_END;return LZMA_OK;}const lzma_ret ret = decode_buffer(coder, coder->temp.buffer,&coder->temp.pos, coder->temp.size,out, out_pos, out_size);if (ret == LZMA_STREAM_END)coder->this_finished = true;else if (ret != LZMA_OK)return ret;else if (coder->next_finished && *out_pos < out_size)return LZMA_DATA_ERROR;}return LZMA_OK;}static voidlz_decoder_end(lzma_coder *coder, lzma_allocator *allocator){lzma_next_end(&coder->next, allocator);lzma_free(coder->dict.buf, allocator);if (coder->lz.end != NULL)coder->lz.end(coder->lz.coder, allocator);elselzma_free(coder->lz.coder, allocator);lzma_free(coder, allocator);return;}extern lzma_retlzma_lz_decoder_init(lzma_next_coder *next, lzma_allocator *allocator,const lzma_filter_info *filters,lzma_ret (*lz_init)(lzma_lz_decoder *lz,lzma_allocator *allocator, const void *options,lzma_lz_options *lz_options)){// Allocate the base structure if it isn't already allocated.if (next->coder == NULL) {next->coder = lzma_alloc(sizeof(lzma_coder), allocator);if (next->coder == NULL)return LZMA_MEM_ERROR;next->code = &lz_decode;next->end = &lz_decoder_end;next->coder->dict.buf = NULL;next->coder->dict.size = 0;next->coder->lz = LZMA_LZ_DECODER_INIT;next->coder->next = LZMA_NEXT_CODER_INIT;}// Allocate and initialize the LZ-based decoder. It will also give// us the dictionary size.lzma_lz_options lz_options;return_if_error(lz_init(&next->coder->lz, allocator,filters[0].options, &lz_options));// If the dictionary size is very small, increase it to 4096 bytes.// This is to prevent constant wrapping of the dictionary, which// would slow things down. The downside is that since we don't check// separately for the real dictionary size, we may happily accept// corrupt files.if (lz_options.dict_size < 4096)lz_options.dict_size = 4096;// Make dictionary size a multipe of 16. Some LZ-based decoders like// LZMA use the lowest bits lzma_dict.pos to know the alignment of the// data. Aligned buffer is also good when memcpying from the// dictionary to the output buffer, since applications are// recommended to give aligned buffers to liblzma.//// Avoid integer overflow.if (lz_options.dict_size > SIZE_MAX - 15)return LZMA_MEM_ERROR;lz_options.dict_size = (lz_options.dict_size + 15) & ~((size_t)(15));// Allocate and initialize the dictionary.if (next->coder->dict.size != lz_options.dict_size) {lzma_free(next->coder->dict.buf, allocator);next->coder->dict.buf= lzma_alloc(lz_options.dict_size, allocator);if (next->coder->dict.buf == NULL)return LZMA_MEM_ERROR;next->coder->dict.size = lz_options.dict_size;}lz_decoder_reset(next->coder);// Use the preset dictionary if it was given to us.if (lz_options.preset_dict != NULL&& lz_options.preset_dict_size > 0) {// If the preset dictionary is bigger than the actual// dictionary, copy only the tail.const size_t copy_size = my_min(lz_options.preset_dict_size,lz_options.dict_size);const size_t offset = lz_options.preset_dict_size - copy_size;memcpy(next->coder->dict.buf, lz_options.preset_dict + offset,copy_size);next->coder->dict.pos = copy_size;next->coder->dict.full = copy_size;}// Miscellaneous initializationsnext->coder->next_finished = false;next->coder->this_finished = false;next->coder->temp.pos = 0;next->coder->temp.size = 0;// Initialize the next filter in the chain, if any.return lzma_next_filter_init(&next->coder->next, allocator,filters + 1);}extern uint64_tlzma_lz_decoder_memusage(size_t dictionary_size){return sizeof(lzma_coder) + (uint64_t)(dictionary_size);}extern voidlzma_lz_decoder_uncompressed(lzma_coder *coder, lzma_vli uncompressed_size){coder->lz.set_uncompressed(coder->lz.coder, uncompressed_size);}