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#ifndef LIBJSON_GUARD_BASE64_H#define LIBJSON_GUARD_BASE64_H#include "JSONDebug.h"#if defined(JSON_BINARY) || defined(JSON_EXPOSE_BASE64) //if this is not needed, don't waste space compiling it#include "libjson/Dependencies/libbase64++/libbase64++.h"class JSONBase64 {public:inline static json_string json_encode64(const unsigned char * binary, size_t bytes) json_nothrow json_cold;inline static std::string json_decode64(const json_string & encoded) json_nothrow json_cold;private:JSONBase64(void);};json_string JSONBase64::json_encode64(const unsigned char * binary, size_t bytes) json_nothrow {#if defined JSON_DEBUG || defined JSON_SAFEreturn libbase64::encode<json_string, json_char, json_uchar, true>(binary, bytes);#elsereturn libbase64::encode<json_string, json_char, json_uchar, false>(binary, bytes);#endif}std::string JSONBase64::json_decode64(const json_string & encoded) json_nothrow {#if defined JSON_DEBUG || defined JSON_SAFEreturn libbase64::decode<json_string, json_char, json_uchar, true>(encoded);#elsereturn libbase64::decode<json_string, json_char, json_uchar, false>(encoded);#endif}#endif#endif