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is.leaf(object)
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is.leaf(object)
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}
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}
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\arguments{
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\arguments{
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  \item{object}{any \R object that can be made into one of class
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  \item{object}{any \R object that can be made into one of class
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    \code{"dendrogram"}.}
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    \code{"dendrogram"}.}
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  \item{x,y}{object(s) of class \code{"dendrogram"}.}
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  \item{x, y}{object(s) of class \code{"dendrogram"}.}
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  \item{hang}{numeric scalar indicating how the \emph{height} of leaves
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  \item{hang}{numeric scalar indicating how the \emph{height} of leaves
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    should be computed from the heights of their parents; see
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    should be computed from the heights of their parents; see
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    \code{\link{plot.hclust}}.}
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    \code{\link{plot.hclust}}.}
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  \item{type}{type of plot.}
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  \item{type}{type of plot.}
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  \item{center}{logical; if \code{TRUE}, nodes are plotted centered with
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  \item{center}{logical; if \code{TRUE}, nodes are plotted centered with
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  2.13.0, there is also a \code{\link{as.hclust}()} method as an inverse.
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  2.13.0, there is also a \code{\link{as.hclust}()} method as an inverse.
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  \code{rev.dendrogram} simply returns the dendrogram \code{x} with
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  \code{rev.dendrogram} simply returns the dendrogram \code{x} with
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  reversed nodes, see also \code{\link{reorder.dendrogram}}.
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  reversed nodes, see also \code{\link{reorder.dendrogram}}.
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  The \code{\link{merge}(x,y, ...)} method allows to join two (or more!)
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  The \code{\link{merge}(x, y, ...)} method which merges two or more
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  dendrograms into a new one which has \code{x} and \code{y} (and
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  dendrograms into a new one which has \code{x} and \code{y} (and
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  optional further arguments) as branches.
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  optional further arguments) as branches.
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  \code{is.leaf(object)} is logical indicating if \code{object} is a
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  \code{is.leaf(object)} returns logical indicating if \code{object} is a
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  leaf (the most simple dendrogram).
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  leaf (the most simple dendrogram).
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  \code{plotNode()} and \code{plotNodeLimit()} are helper functions.
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  \code{plotNode()} and \code{plotNodeLimit()} are helper functions.
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}
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}
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\note{
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\note{
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  \describe{
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  \describe{
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    \item{\code{plot()}:}{When using \code{type = "triangle"},
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    \item{\code{plot()}:}{When using \code{type = "triangle"},
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}
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}
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\section{Warning}{
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\section{Warning}{
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  Some operations on dendrograms (including plotting) make use of
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  Some operations on dendrograms (including plotting) make use of
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  recursion.  For very deep trees It may be necessary to increase
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  recursion.  For very deep trees It may be necessary to increase
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  \code{\link{options}("expressions")}: if you do you are likely to need
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  \code{\link{options}("expressions")}: if you do you are likely to need
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  to set the C stack size larger than the OS default if possible
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  to set the C stack size larger than the default where possible.
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  (which it is not on Windows).
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}
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}
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\seealso{
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\seealso{
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  \code{\link{dendrapply}} for applying a function to \emph{each} node.
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  \code{\link{dendrapply}} for applying a function to \emph{each} node.
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  \code{\link{order.dendrogram}} and \code{\link{reorder.dendrogram}};
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  \code{\link{order.dendrogram}} and \code{\link{reorder.dendrogram}};
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  further, the \code{\link{labels}} method.
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  further, the \code{\link{labels}} method.