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% File src/library/methods/man/setClass.Rd% Part of the R package, https://www.R-project.org% Copyright 1995-2017 R Core Team% Distributed under GPL 2 or later\name{setClass}\alias{setClass}\alias{classGeneratorFunction-class}\title{Create a Class Definition}\description{Create a class definition and return a generator function to createobjects from the class. Typical usage will beof the style:\code{myClass <- setClass("myClass", slots= ...., contains =....)}where the first argument is the name of the new class and, if supplied, the arguments\code{slots=} and \code{contains=} specify the slotsin the new class and existing classes from which the new classshould inherit. Calls to \code{setClass()} are normally found in thesource of a package; when the package is loaded the class will bedefined in the package's namespace. Assigning the generatorfunction with the name of the class is convenient for users, butnot a requirement.}\usage{setClass(Class, representation, prototype, contains=character(),validity, access, where, version, sealed, package,S3methods = FALSE, slots)}\arguments{\item{Class}{character string name for the class.}\item{slots}{ The names and classes for the slots in the new class. This argumentmust be supplied by name, \code{slots=}, in the call, for back compatibilitywith other arguments no longer recommended.The argument must be vector with a names attribute, the names being those of the slots inthe new class. Each element of the vector specifies anexisting class; the corresponding slot must be from this classor a subclass of it. Usually, this is a character vectornaming the classes. It's also legal for the elements of thevector to be class representation objects, as returned by \code{\link{getClass}}.As a limitingcase, the argument may be an unnamed charactervector; the elements are taken as slot names and all slots havethe unrestricted class \code{"ANY"}.}\item{contains}{ A vector specifying existing classes from whichthis class should inherit. The new class will have all the slotsof the superclasses, with the same requirements on the classesof these slots. This argumentmust be supplied by name, \code{contains=}, in the call, for back compatibilitywith other arguments no longer recommended.See the section \sQuote{Virtual Classes} for the specialsuperclass \code{"VIRTUAL"}.}\item{prototype, where, validity, sealed, package}{\emph{These arguments are currently allowed, but either they are unlikely to beuseful or there are modern alternatives that are preferred.}\code{prototype}: supplies an object with the defaultdata for the slots in this class. A more flexible approach is towrite a method for \code{\link{initialize}()}.\code{where}: supplies an environment in which to store the definition.Should not be used: For calls to\code{setClass()} appearing in the source code for a package thedefinition will be stored in the namespace of the package.\code{validity}: supplied a validity-checking methodfor objects from this class. For clearer code, use a separatecall to \code{\link{setValidity}()}.\code{sealed}: if \code{TRUE}, the class definition will be sealed,so that another call to \code{setClass} will fail on this classname. But the definition is automatically sealed after thenamespace is loaded, so explicit sealing it is not needed.\code{package}: supplies an optional package name for the class, butthe class attribute should be the package in which the classdefinition is assigned, as it is by default.}\item{representation, access, version, S3methods }{\emph{All thesearguments are deprecated from version 3.0.0 of \R and should beavoided}.\code{representation} is an argument inherited from S thatincluded both \code{slots} and \code{contains}, but the use ofthe latter two arguments is clearer and recommended.\code{access} and \code{version} are included forhistorical compatibility with S-Plus, but ignored.\code{S3methods} is a flag indicating that old-style methodswill be written involving this class; ignored now.}}\value{A generator function suitable for creating objects from the class isreturned, invisibly. A call to this function generates a call to\code{\link{new}} for the class. The call takes any number of arguments,which will be passed on to the initialize method. If no\code{initialize} method is defined for the class or one of itssuperclasses, the default method expects named arguments with thename of one of the slots and unnamed arguments that are objects fromone of the contained classes.Typically the generator function is assigned the name of the class,for programming clarity. This is not a requirement and objectsfrom the class can also be generated directly from\code{\link{new}}. The advantages of the generator function are aslightly simpler and clearer call, and that the call will containthe package name of the class (eliminating any ambiguity if twoclasses from different packages have the same name).If the class is virtual, an attempt to generate an object fromeither the generator or \code{new()}will result in an error.}\section{Basic Use: Slots and Inheritance}{The two essential arguments other than the class name are\code{slots} and \code{contains}, defining the explicit slotsand the inheritance (superclasses). Together, these arguments defineall the information in an object from this class; that is, the namesof all the slots and the classes required for each of them.The name of the class determineswhich methods apply directly to objects from this class. Thesuperclass information specifies which methods apply indirectly,through inheritance. See \link{Methods_Details} for inheritance in methodselection.The slots in a class definition will be the union of all the slotsspecified directly by \code{slots} and all the slots in allthe contained classes.There can only be one slot with a given name.A class may override the definition of a slot with a given name, but\emph{only} if the newly specified class is a subclass of theinherited one.For example, if the contained class had a slot \code{a} with class\code{"ANY"}, then a subclass could specify \code{a} with class\code{"numeric"},but if the original specification for the slot was class\code{"character"}, the new call to \code{setClass} would generate an error.Slot names \code{"class"} and \code{"Class"} are not allowed.There are other slot names with a special meaning; these names start withthe \code{"."} character. To be safe, you should define all ofyour own slots with names starting with an alphabetic character.Some inherited classes will be treated specially---object types, S3classes and a few special cases---whether inheriteddirectly or indirectly. See the next three sections.}\section{Virtual Classes}{Classes exist for which no actual objects can be created, the\emph{virtual} classes.The most common and useful form of virtual class is the \emph{classunion}, a virtual class that is defined in a call to\code{\link{setClassUnion}()} rather than a call to\code{setClass()}.This call lists the \emph{members} of the union---subclassesthat extend the new class.Methods that are written with the class union in the signatureare eligible for use with objects from any of the member classes.Classunions can include as members classes whosedefinition is otherwise sealed, including basic \R data types.Calls to \code{setClass()} will also create a virtual class,either when only the \code{Class} argument is supplied (no slotsor superclasses) or when the \code{contains=} argument includesthe special class name \code{"VIRTUAL"}.In the latter case, avirtual class may includeslots to provide some common behavior without fully definingthe object---see the class \code{\linkS4class{traceable}} for anexample.Note that \code{"VIRTUAL"} does not carry over to subclasses; aclass that contains a virtual class is not itself automatically virtual.}\section{Inheriting from Object Types}{In addition to containing other S4 classes, a class definition cancontain either an S3 class (see the next section) or a built-in R pseudo-class---oneof the \Robject types or one of the special \R pseudo-classes \code{"matrix"} and\code{"array"}.A class can contain at most one of the object types, directly or indirectly.When it does, that contained class determines the \dQuote{data part}of the class.This appears as a pseudo-slot, \code{".Data"} and can be treated as aslot but actually determinesthe type of objects from this slot.Objects from the new class try to inherit the built inbehavior of the contained type.In the case of normal \R data types, including vectors, functions andexpressions, the implementation is relatively straightforward.For any object \code{x} from the class,\code{typeof(x)} will be the contained basic type; and a specialpseudo-slot, \code{.Data}, will be shown with the corresponding class.See the \code{"numWithId"} example below.Classes may also inherit from \code{"vector"}, \code{"matrix"} or\code{"array"}.The data part of these objects can be any vector data type.For an object from any class that does \emph{not} contain one of thesetypes or classes,\code{typeof(x)} will be \code{"S4"}.Some \R data types do not behave normally, in the sense that they arenon-local references or other objects that are not duplicated.Examples include those corresponding to classes \code{"environment"}, \code{"externalptr"}, and \code{"name"}.These can not be the types for objects with user-definedclasses (either S4 or S3) because setting an attribute overwrites theobject in all contexts.It is possible to define a class that inherits from such types,through an indirect mechanism that stores the inherited object in areserved slot, \code{".xData"}.See theexample for class \code{"stampedEnv"} below.An object from such a class does \emph{not} have a \code{".Data"} pseudo-slot.For most computations, these classes behave transparently as if theyinherited directly from the anomalous type.S3 method dispatch and the relevant \code{as.}\emph{type}\code{()}functions should behave correctly, but code that uses the type of theobject directly will not.For example, \code{as.environment(e1)} would work as expected with the\code{"stampedEnv"} class, but \code{typeof(e1)} is \code{"S4"}.}\section{Inheriting from S3 Classes}{Old-style S3 classes have no formal definition. Objects are\dQuote{from} the class when their class attribute contains thecharacter string considered to be the class name.Using such classes with formal classes and methods is necessarily arisky business, since there are no guarantees about the content of theobjects or about consistency of inherited methods.Given that, it is still possible to define a class that inherits froman S3 class, providing that class has been registered as an old class(see \code{\link{setOldClass}}).Broadly speaking, both S3 and S4 method dispatch try to behavesensibly with respect to inheritance in either system.Given an S4 object, S3 method dispatch and the \code{\link{inherits}}function should use the S4 inheritance information.Given an S3 object, an S4 generic function will dispatch S4 methodsusing the S3 inheritance, provided that inheritance has been declared via\code{\link{setOldClass}}. For details, see \code{\link{setOldClass}}and Section 10.8 of the reference.}\section{Classes and Packages}{Class definitions normally belong to packages (but can be defined inthe global environment as well, by evaluating the expression on thecommand line or in a file sourced from the command line).The corresponding package name is part of the class definition; thatis, part of the \code{\linkS4class{classRepresentation}} object holding thatdefinition. Thus, two classes with the same name can exist indifferent packages, for most purposes.When a class name is supplied for a slot or a superclass in a call to\code{setClass}, acorresponding class definition will be found, looking from thenamespace of the current package, assuming the call in question appears directly in the source for thepackage, as it should to avoid ambiguity.The class definitionmust be already defined in this package, in the imports directives ofthe package's \code{DESCRIPTION} and\code{NAMESPACE} files or in the basic classes defined by the methods package.(The \sQuote{methods} package must be included in the imports directivesfor any package that usesS4 methods and classes, to satisfy the\code{"CMD check"} utility.)If a package imports two classes of the same name from separate packages, the \code{\link{packageSlot}}of the \code{name} argument needs to be set to the package name of theparticular class.This should be a rare occurrence.}\references{\bibshow{R:Chambers:2016}(Chapters 9 and 10.)}\seealso{\code{\link{Classes_Details}} for a general discussion of classes,\code{\link{Methods_Details}} for an analogous discussion of methods,\code{\link{makeClassRepresentation}}}\examples{\dontshow{if(isClass("trackMultiCurve")) removeClass("trackMultiCurve")if(isClass("trackCurve")) removeClass("trackCurve")if(isClass("track")) removeClass("track")}## A simple class with two slotstrack <- setClass("track", slots = c(x="numeric", y="numeric"))## an object from the classt1 <- track(x = 1:10, y = 1:10 + rnorm(10))## A class extending the previous, adding one more slottrackCurve <- setClass("trackCurve",slots = c(smooth = "numeric"),contains = "track")## an object containing a superclass objectt1s <- trackCurve(t1, smooth = 1:10)## A class similar to "trackCurve", but with different structure## allowing matrices for the "y" and "smooth" slotssetClass("trackMultiCurve",slots = c(x="numeric", y="matrix", smooth="matrix"),prototype = list(x=numeric(), y=matrix(0,0,0),smooth= matrix(0,0,0)))## A class that extends the built-in data type "numeric"numWithId <- setClass("numWithId", slots = c(id = "character"),contains = "numeric")numWithId(1:3, id = "An Example")## inherit from reference object of type "environment"stampedEnv <- setClass("stampedEnv", contains = "environment",slots = c(update = "POSIXct"))setMethod("[[<-", c("stampedEnv", "character", "missing"),function(x, i, j, ..., value) {ev <- as(x, "environment")ev[[i]] <- value #update the object in the environmentx@update <- Sys.time() # and the update timex})e1 <- stampedEnv(update = Sys.time())e1[["noise"]] <- rnorm(10)\dontshow{tMC <- new("trackMultiCurve")is.matrix(slot(tMC, "y"))is.matrix(slot(tMC, "smooth"))setClass("myMatrix", "matrix", prototype = matrix(0,0,0))nrow(new("myMatrix")) # 0nrow(new("matrix")) # 1## simple test of prototype dataxxx <- stats::rnorm(3)setClass("xNum", slots = c(x = "numeric"), prototype = list(x = xxx))stopifnot(identical(new("xNum")@x, xxx))removeClass("xNum")removeClass("myMatrix")## The following should not be needed. But make check removes all files## between example files, in a crude way that does not cause the class## information to be reset. There seems no way to detect this, so we## have to remove classes ourselvesremoveClass("trackMultiCurve")removeClass("trackCurve")removeClass("track")}%dont show}\keyword{programming}\keyword{classes}\keyword{methods}