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Rev 59039 Rev 61433
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grid.place(gPath, grob, row = 1, col = 1, redraw = TRUE)
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grid.place(gPath, grob, row = 1, col = 1, redraw = TRUE)
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placeGrob(frame, grob, row = NULL, col = NULL)
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placeGrob(frame, grob, row = NULL, col = NULL)
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}
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}
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\arguments{
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\arguments{
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  \item{gPath}{ A gPath object, which specifies a frame on the
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  \item{gPath}{ A gPath object, which specifies a frame on the
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    display list.} 
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    display list.}
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  \item{frame}{ An object of class \code{frame}, typically the output
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  \item{frame}{ An object of class \code{frame}, typically the output
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  from a call to \code{grid.frame}. }
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  from a call to \code{grid.frame}. }
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  \item{grob}{ An object of class \code{grob}.  The object to be
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  \item{grob}{ An object of class \code{grob}.  The object to be
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    placed. }
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    placed. }
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  \item{row}{ Which row to add the object to.  Must be between 1 and
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  \item{row}{ Which row to add the object to.  Must be between 1 and
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  \item{redraw}{ A boolean indicating whether the output should be updated. }
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  \item{redraw}{ A boolean indicating whether the output should be updated. }
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}
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}
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\details{
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\details{
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  \code{placeGrob} modifies the given frame grob and returns the modified
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  \code{placeGrob} modifies the given frame grob and returns the modified
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  frame grob.
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  frame grob.
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  \code{grid.place} destructively modifies a frame grob on the display
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  \code{grid.place} destructively modifies a frame grob on the display
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  list (and redraws the display list if \code{redraw} is \code{TRUE}).
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  list (and redraws the display list if \code{redraw} is \code{TRUE}).
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}
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}
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\value{
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\value{
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  \code{placeGrob} returns a frame grob, but \code{grid.place} returns
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  \code{placeGrob} returns a frame grob, but \code{grid.place} returns
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  \code{NULL}.
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  \code{NULL}.
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}
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}