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    locations which make up separate sub-paths.}
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    locations which make up separate sub-paths.}
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  \item{pathId}{A numeric vector used to separate locations in \code{x} and
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  \item{pathId}{A numeric vector used to separate locations in \code{x} and
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    \code{y} into distinct paths.  All locations with the same
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    \code{y} into distinct paths.  All locations with the same
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    \code{pathId} belong to the same path.}
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    \code{pathId} belong to the same path.}
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  \item{pathId.lengths}{A numeric vector used to separate locations in \code{x} 
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  \item{pathId.lengths}{A numeric vector used to separate locations in \code{x} 
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    andm\code{y} into paths.  Specifies consecutive blocks of locations which 
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    and \code{y} into paths.  Specifies consecutive blocks of locations which 
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    make up separate paths.}
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    make up separate paths.}
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  \item{rule}{A character value specifying the fill rule: either
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  \item{rule}{A character value specifying the fill rule: either
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    \code{"winding"} or \code{"evenodd"}.}
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    \code{"winding"} or \code{"evenodd"}.}
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  \item{default.units}{A string indicating the default units to use
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  \item{default.units}{A string indicating the default units to use
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    if \code{x} or \code{y}
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    if \code{x} or \code{y}