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\name{get}
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\name{get}
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\alias{get}
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\alias{get}
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\title{Return a Variable's Value}
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\title{Return the Value of a Named Object}
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\description{
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\description{
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Search for an \R object with a given name and return it if found.
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Search for an \R object with a given name and return it.
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}
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}
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\usage{
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\usage{
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get(x, pos=-1, envir=as.environment(pos), mode="any", inherits=TRUE)
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get(x, pos=-1, envir=as.environment(pos), mode="any", inherits=TRUE)
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}
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}
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\arguments{
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\arguments{
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\item{x}{a variable name (given as a character string).}
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\item{x}{a variable name (given as a character string).}
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\item{pos}{where to look for the object (see the details section); if
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\item{pos}{where to look for the object (see the details section); if
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omitted, the function will search, as if the name of the object
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omitted, the function will search as if the name of the object
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appeared in unquoted in an expression.
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appeared unquoted in an expression.}
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}
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\item{envir}{an alternative way to specify an environment to look in;
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\item{envir}{an alternative way to specify an environment to look in;
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see the details section.}
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see the details section.}
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\item{mode}{the mode of object sought.}
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\item{mode}{the mode of object sought.}
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\item{inherits}{should the enclosing frames of the environment be
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\item{inherits}{should the enclosing frames of the environment be
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inspected?}
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searched?}
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}
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}
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\details{
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\details{
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The \code{pos} argument can specify the environment in which to look
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The \code{pos} argument can specify the environment in which to look
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for the object in any of several ways:
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for the object in any of several ways: as an integer (the position in
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as an integer (the position in the \code{\link{search}} list); as
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the character string name of an element in the search list; or as an
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the \code{\link{search}} list); as the character string name of an
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\code{\link{environment}} (including using \code{\link{sys.frame}} to
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element in the search list; or as an \code{\link{environment}}
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access the currently active function calls).
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(including using \code{\link{sys.frame}} to access the currently active
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The \code{envir} argument is an alternative way to specify an
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function calls). The \code{envir} argument is an alternative way to
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environment, but is primarily there for back compatibility.
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specify an environment, but is primarily there for back compatibility.
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This function looks to see if the name \code{x} has a value bound to
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The \code{mode} includes collections such as \code{"numeric"} and
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it in the specified environment. If \code{inherits} is \code{TRUE} and
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\code{"function"}: any member of the collection will suffice.
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a value is not found for \code{x} in the specified environment, the
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}
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\value{
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This function searches the specified environment for a bound variable
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enclosing frames of the environment (and the search path) are searched
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whose name is given by the character string \code{x}. If the
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until the name \code{x} is encountered. \bold{Warning:}
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variable's value is not of the correct \code{mode}, it is ignored.
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\code{inherits=TRUE} is the default behaviour for \R but not for S.
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If \code{inherits} is \code{FALSE}, only the first frame of the
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specified environment is inspected. If \code{inherits} is
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The \code{mode} may specify collections such as \code{"numeric"} and
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\code{TRUE}, the search is continued up through the parent frames
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until a bound value of the right mode is found.
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\code{"function"}: any member of the collection will suffice.
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Using a \code{NULL} environment is equivalent to using the current
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Using a \code{NULL} environment is equivalent to using the current
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environment.
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environment.
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}
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}
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\value{
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The object found. (If no object is found an error results.)
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}
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\references{
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\references{
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Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988)
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Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988)
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\emph{The New S Language}.
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\emph{The New S Language}.
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Wadsworth \& Brooks/Cole.
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Wadsworth \& Brooks/Cole.
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}
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}
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