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\alias{NextMethod}
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\alias{NextMethod}
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\alias{S3Methods}
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\alias{S3Methods}
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\alias{.isMethodsDispatchOn}
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\alias{.isMethodsDispatchOn}
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\description{
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\description{
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  \R possesses a simple generic function mechanism which can be used for
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  \R possesses a simple generic function mechanism which can be used for
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  an object-oriented style of programming.  Method despatch takes place
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  an object-oriented style of programming.  Method dispatch takes place
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  based on the class of the first argument to the generic function or on
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  based on the class of the first argument to the generic function or on
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  the object supplied as an argument to \code{UseMethod} or \code{NextMethod}.
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  the object supplied as an argument to \code{UseMethod} or \code{NextMethod}.
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}
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}
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\usage{
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\usage{
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UseMethod(generic, object)
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UseMethod(generic, object)
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  A class attribute is a character vector giving the names of
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  A class attribute is a character vector giving the names of
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  the classes which the object \dQuote{inherits} from.
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  the classes which the object \dQuote{inherits} from.
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  If the object does not have a class attribute, it has an implicit
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  If the object does not have a class attribute, it has an implicit
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  class.  Matrices and arrays have class \code{"matrix"}
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  class.  Matrices and arrays have class \code{"matrix"}
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  or\code{"array"} followed by the class of the underlying vector.
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  or\code{"array"} followed by the class of the underlying vector.
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  Most vectors have class the result of \code{\link{mode}(x)}, expect
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  Most vectors have class the result of \code{\link{mode}(x)}, except
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  that integer vectors have class \code{c("integer", "numeric")} and
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  that integer vectors have class \code{c("integer", "numeric")} and
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  real vectors have class \code{c("double", "numeric")}.
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  real vectors have class \code{c("double", "numeric")}.
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  When a generic function \code{fun} is applied to an object with class
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  When a generic function \code{fun} is applies to an object with class
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  attribute \code{c("first", "second")}, the system searches for a
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  attribute \code{c("first", "second")}, the system searches for a
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  function called \code{fun.first} and, if it finds it, applied it to
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  function called \code{fun.first} and, if it finds it, applied it to
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  the object.  If no such function is found a function called
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  the object.  If no such function is found a function called
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  \code{fun.second} is tried.  If no class name produces a suitable
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  \code{fun.second} is tried.  If no class name produces a suitable
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  function, the function \code{fun.default} is used, if it exists, or an
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  function, the function \code{fun.default} is used, if it exists, or an