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Rev Age Author Path Log message Diff
61771 4927 d 13 h ripley /trunk/src/ more hiding  
59039 5216 d 13 h ripley /trunk/ use preferred form of 'R Core Team'  
57123 5413 d 7 h maechler /trunk/src/ white space  
52406 5874 d 2 h murrell /trunk/ added support for polygons with holes  
51121 6010 d 1 h murrell /trunk/ vectorized grid.raster(); added raster() to graphics package (with a fairly clunky interface to be consistent with other low-level graphics package functions, but something more flexible would require a radical departure from other low-level graphics package functions)  
45051 6689 d 15 h ripley /trunk/src/ more cleaning up of headers, including moving createAtVector  
44986 6694 d 5 h ripley /trunk/ new interface for marked encodings  
44369 6745 d 15 h ripley /trunk/src/ tidy up  
44312 6749 d 9 h ripley /trunk/src/ more tidying up of code for colors.  
44309 6749 d 14 h ripley /trunk/src/ separate out base graphics initialization.  
44307 6749 d 17 h ripley /trunk/src/include/ clean up  
44288 6752 d 2 h ripley /trunk/src/ don't use opaque pointer for GEDevDesc internally in R  
44285 6752 d 4 h ripley /trunk/ use pGEDevDesc as pointer type.
remove unused do_replay.
don't set dd->open on devices (unused) nor newDevStruct.
tidy up duplication in header files.
 
44264 6752 d 14 h ripley /trunk/src/ move RGBpar and other device-level functions to GraphicsDevice.h  
44262 6752 d 15 h ripley /trunk/src/ start phasing out use of Rdevice.h (old devices interface)  
44259 6752 d 17 h ripley /trunk/ clean up some of the graphics internals:
- DevDesc is no longer a real structure, and DevDsec* is an opaque pointer
to GEDevDesc.
- add functions like GEaddDevice to avoid the need for (pointless) casts.
- add conveneience funtion desc2GEDesc
 
44258 6753 d 3 h ripley /trunk/src/include/ revert - just committed to get on record  
44257 6753 d 3 h ripley /trunk/src/ add desc2GEDesc and make use of it  
44154 6758 d 8 h ripley /trunk/src/ more graphics tidying up  
44142 6758 d 17 h ripley /trunk/src/ A little re-organization to start moving towards making plot/graphics/base
solely the base graphics system. In paticular, calls from grid are now in
other files.
Colour handling has been moved from graphics.c to colors.c, and
device-handing split out into devices.c.
The header files reflect these changes.
 

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