The R Project SVN R

Rev

Rev 74693 | Rev 77919 | Go to most recent revision | Blame | Compare with Previous | Last modification | View Log | Download | RSS feed

#include <R_ext/Boolean.h>
#include <R_ext/Error.h>

/*
 * Copyright (C) 1991, 1992, 1993 by Chris Thewalt (thewalt@ce.berkeley.edu)
 *
 * Permission to use, copy, modify, and distribute this software 
 * for any purpose and without fee is hereby granted, provided
 * that the above copyright notices appear in all copies and that both the
 * copyright notice and this permission notice appear in supporting
 * documentation.  This software is provided "as is" without express or
 * implied warranty.
 *
 * Thanks to the following people who have provided enhancements and fixes:
 *   Ron Ueberschaer, Christoph Keller, Scott Schwartz, Steven List,
 *   DaviD W. Sanderson, Goran Bostrom, Michael Gleason, Glenn Kasten,
 *   Edin Hodzic, Eric J Bivona, Kai Uwe Rommel, Danny Quah, Ulrich Betzler
 */

 /* Copyright (C) 2018-2019 The R Core Team */

#include       "getline.h"

static int      gl_tab();  /* forward reference needed for gl_tab_hook */
int         (*gl_in_hook)() = 0;
int         (*gl_out_hook)() = 0;
int         (*gl_tab_hook)() = gl_tab;

#include <rlocale.h>
extern Rboolean mbcslocale;
#define mbs_init(x) memset(x, 0, sizeof(mbstate_t))

/* NB:  this define must match the one in src/main/scan.c */
#define CONSOLE_PROMPT_SIZE 256

#include <string.h>
#include <ctype.h>
#include <setjmp.h>
#include <stdlib.h>
#include <stdio.h>
#include <io.h>

/******************** internal interface *********************************/


static int      BUF_SIZE;               /* dimension of the buffer received*/
static int      gl_init_done = -1;  /* terminal mode flag  */
static int      gl_termw = 80;      /* actual terminal width */
static int      gl_scroll = 27;     /* width of EOL scrolling region */
static int      gl_width = 0;       /* net size available for input */
static int      gl_extent = 0;      /* how far to redraw, 0 means all */
static int      gl_overwrite = 0;   /* overwrite mode */
static int      gl_pos, gl_cnt = 0;     /* position and size of input */
static char    *gl_buf;                 /* input buffer */
static char    *gl_killbuf;             /* killed text */
static const char    *gl_prompt;    /* to save the prompt string */
static int      gl_search_mode = 0; /* search mode flag */

static jmp_buf  gl_jmp;

static void     gl_init(void);      /* prepare to edit a line */
static void     gl_cleanup(void);   /* to undo gl_init */
static void     gl_char_init(void); /* get ready for no echo input */
static void     gl_char_cleanup(void);  /* undo gl_char_init */
static size_t   (*gl_strlen)() = (size_t(*)())strlen; 
                    /* returns printable prompt width */

static void     gl_addchar(int);    /* install specified char */
static void     gl_del(int);        /* del, either left (-1) or cur (0) */
static void     gl_error(const char *); /* write error msg and die */
static void     gl_fixup(const char *, int, int); /* fixup state variables and screen */
static int      gl_getc(void);      /* read one char from terminal */
static void     gl_kill(int);       /* delete to EOL */
static void     gl_newline(void);   /* handle \n or \r */
static void     gl_putc(int);       /* write one char to terminal */
static void     gl_puts(const char *);  /* write a line to terminal */
static void     gl_redraw(void);    /* issue \n and redraw all */
static void     gl_transpose(void); /* transpose two chars */
static void     gl_yank(void);      /* yank killed text */
static void     gl_word(int);       /* move a word */
static void     gl_killword(int);

void     gl_hist_init(int, int);    /* initializes hist pointers */
char    *gl_hist_next();        /* return ptr to next item */
char    *gl_hist_prev();        /* return ptr to prev item */
static char    *hist_save();        /* makes copy of a string, without NL */

static void     search_addchar(int);    /* increment search string */
static void     search_term(void);  /* reset with current contents */
static void     search_back(int);   /* look back for current string */
static void     search_forw(int);   /* look forw for current string */
static void     gl_beep(void);          /* try to play a system beep sound */

/************************ nonportable part *********************************/

/*extern int      write();
 extern void     exit();*/

#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
static HANDLE Win32OutputStream, Win32InputStream = NULL;
static DWORD OldWin32Mode, AltIsDown;

static void
gl_char_init()          /* turn off input echo */
{
   if (!Win32InputStream) {
       Win32InputStream = GetStdHandle(STD_INPUT_HANDLE);
       Win32OutputStream = GetStdHandle(STD_OUTPUT_HANDLE); 
   }
   GetConsoleMode(Win32InputStream,&OldWin32Mode);
   SetConsoleMode(Win32InputStream, ENABLE_PROCESSED_INPUT); /* So ^C works */
   AltIsDown = 0;
}

static void
gl_char_cleanup(void)       /* undo effects of gl_char_init */
{
   SetConsoleMode(Win32InputStream,OldWin32Mode);
   AltIsDown = 0;
}

static int
gl_getc(void)
/* get a character without echoing it to screen */
{
    int             c;
    static char buf[9] = "";
    static int bufavail = 0;
    static int bufpos = 0;

    if (bufavail > 0) {
    bufavail--;
    return buf[bufpos++];
    }
    bufpos = 0;

/* guido masarotto (3/12/98)
 * get Ansi char code from a Win32 console
 */
    DWORD a;
    INPUT_RECORD r;
    DWORD st;
    WORD vk;
    CONSOLE_SCREEN_BUFFER_INFO csb;
    int bbb = 0, nAlt=0, n;

    c = 0; 
    while (!c) {
      /* 
       Following two lines seem to be needed under Win2k 
       to reshow the cursor 
      */
      GetConsoleScreenBufferInfo(Win32OutputStream, &csb);
      SetConsoleCursorPosition(Win32OutputStream, csb.dwCursorPosition);
      ReadConsoleInputW(Win32InputStream, &r, 1, &a);
      if (!(r.EventType == KEY_EVENT)) break;
      st = r.Event.KeyEvent.dwControlKeyState;
      vk = r.Event.KeyEvent.wVirtualKeyCode;
      if (r.Event.KeyEvent.bKeyDown) {
        AltIsDown = (st & LEFT_ALT_PRESSED);
    if (vk == VK_MENU && AltIsDown) { /* VK_MENU is
                               Alt or AltGr */
      nAlt = 0;
      bbb  = 0;
    } 
    else if (st & ENHANCED_KEY) {
      /* FIXME: remove this eventually as these keys are already
         accepted below without ENHANCED_KEY flag, but check it
         does not change any expected behavior wrt to other enhanced keys
      */
      switch(vk) {
      case VK_LEFT: c=2 ;break;
      case VK_RIGHT: c=6;break;
      case VK_HOME:  c='\001';break;
      case VK_END: c='\005';break;
      case VK_UP:  c=16;break;
      case VK_DOWN: c=14;break;     
      case VK_DELETE:  c='\004';break;
      }
    }
    else if (AltIsDown) { /* Interpret Alt+xxx entries */
      switch (vk) {
      case VK_INSERT: n = 0; break;
      case VK_END: n = 1; break;
      case VK_DOWN: n = 2; break;
      case VK_NEXT: n = 3;break;
      case VK_LEFT: n = 4; break;
      case VK_CLEAR:  n = 5; break;
      case VK_RIGHT: n = 6; break;
      case VK_HOME: n = 7; break;
      case VK_UP: n = 8; break;
      case VK_PRIOR: n = 9; break;   
      default: n = -1;
      }
      if (n >= 0) bbb = 10 * bbb + n;
      nAlt += 1;
      if (nAlt==3) { 
        c = (bbb < 256) && (bbb > 0) ? bbb : 0;
        bbb = 0;
        nAlt = 0;
      } 
    }
    /* with conPTY on Windows 10, the ENHANCED_KEY state is not set */
    else if (vk == VK_LEFT)
        c = 2;
    else if (vk == VK_RIGHT)
        c = 6;
    else if (vk == VK_HOME)
        c = '\001';
    else if (vk == VK_END)
        c = '\005';
    else if (vk == VK_UP)
        c = 16;
    else if (vk == VK_DOWN)
        c = 14;
    else if (vk == VK_DELETE)
        c = '\004';
    else {
      /* Originally uChar.AsciiChar was used here and for MBCS characters
         GetConsoleInput returned as many events as bytes in the character.
         As of Windows 8 this reportedly no longer works, GetConsoleInput
         would only generate one event with the first byte in AsciiChar.
         The bug still exists in Windows 10, and thus we now call
         GetConsoleInputW to get uchar.UnicodeChar. Ideally (at least for
         Windows) all of getline code would be refactored to work with wide
         characters, but for now we just convert the character back to bytes
         in current native locale to recover the old behavior of gl_getc. */
      wchar_t wc = r.Event.KeyEvent.uChar.UnicodeChar;
      mbstate_t mb_st;
      mbs_init(&mb_st);
      if (wc != L'\0') {
        size_t cres = wcrtomb(buf, wc, &mb_st);
        if (cres != (size_t)-1) {
          bufavail = (int) cres - 1;
          bufpos = 1;
          c = buf[0];
        }
      }
    }
      }
      else if (vk == VK_MENU && AltIsDown) { 
           /* Alt key up event: could be AltGr, but let's hope users 
          only press one of them at a time. */
    AltIsDown = 0;
    c = (bbb < 256) && (bbb > 0) ? bbb : 0;
    bbb = 0;
    nAlt = 0;
      }
      if ((c < -127) || (c > 255)) c = 0; 
      if (c < 0) c = 256 + c;    
    }
    return c;
}

static void
gl_putc(int c)
{
   int ch = c;

    write(1, &ch, 1);
    if (ch == '\n') {
    ch = '\r';
        write(1, &ch, 1);   /* RAW mode needs '\r', does not hurt */
    }
}

/******************** fairly portable part *********************************/

static void
gl_puts(const char *const buf)
{
    int len; 
    
    if (buf) {
        len = strlen(buf);
        write(1, buf, len);
    }
}

void gl_error(const char *const buf)
{
    int len = strlen(buf);

    gl_cleanup();
    write(2, buf, len);
    longjmp(gl_jmp,1);
}

static void
gl_init(void)
/* set up variables and terminal */
{
    if (gl_init_done < 0) {     /* -1 only on startup */
        gl_hist_init(512, 1);
    }
    if (isatty(0) == 0 || isatty(1) == 0)
    gl_error("\n*** Error: getline(): not interactive, use stdio.\n");
    if (!(gl_killbuf=calloc(BUF_SIZE,sizeof(char))))
        gl_error("\n*** Error: getline(): no enough memory.\n");
    gl_char_init();
    gl_init_done = 1;
}

static void
gl_cleanup(void)
/* undo effects of gl_init, as necessary */
{
    if (gl_init_done > 0)
        gl_char_cleanup();
    free(gl_killbuf);
    gl_init_done = 0;
}

void
gl_setwidth(int w)
{
    if (w > 20) {
    gl_termw = w;
    gl_scroll = w / 3;
    } else {
    gl_error("\n*** Error: minimum screen width is 21\n");
    }
}

int
getline(const char *prompt, char *buf, int buflen)
{
    int             c, loc, tmp;
    int mb_len;
    mbstate_t mb_st;
    int i;
    wchar_t wc;

    BUF_SIZE = buflen;
    gl_buf = buf;
    gl_buf[0] = '\0';
    if (setjmp(gl_jmp)) {
       gl_newline();
       gl_cleanup(); 
       return 0;
    }
    gl_init();  
    gl_pos = 0;
    gl_prompt = (prompt)? prompt : "";
    if (gl_in_hook)
    gl_in_hook(gl_buf);
    gl_fixup(gl_prompt, -2, BUF_SIZE);
    while ((c = gl_getc()) >= 0) {
    gl_extent = 0;      /* reset to full extent */
    if (!iscntrl(c)) {
        if (gl_search_mode)
           search_addchar(c);
        else
           gl_addchar(c);
    } else {
        if (gl_search_mode) {
            if (c == '\033' || c == '\016' || c == '\020') {
                search_term();
                c = 0;          /* ignore the character */
        } else if (c == '\010' || c == '\177') {
            search_addchar(-1); /* unwind search string */
            c = 0;
        } else if (c != '\022' && c != '\023') {
            search_term();  /* terminate and handle char */
        }
        }
        switch (c) {
          case '\n': case '\r':             /* newline */
        gl_newline();
        gl_cleanup();
        return 0;
        /*NOTREACHED*/
        break; 
          case '\001': gl_fixup(gl_prompt, -1, 0);      /* ^A */
        break;
          case '\002':  /* ^B */
        if(mbcslocale) {
            mb_len = 0;
            mbs_init(&mb_st);
            for(i = 0; i < gl_pos ;) {
            mbrtowc(&wc, gl_buf+i, MB_CUR_MAX, &mb_st);
            mb_len = Ri18n_wcwidth(wc);
            i += (wc==0) ? 0 : mb_len;
            }
            gl_fixup(gl_prompt, -1, gl_pos - mb_len);
        } else
            gl_fixup(gl_prompt, -1, gl_pos-1);
        break;
          case '\003':                                      /* ^C */
          gl_fixup(gl_prompt, -1, gl_cnt);
          gl_puts("^C\n");
          gl_kill(0);
          gl_fixup(gl_prompt, -2, BUF_SIZE);
        break;
          case '\004':                  /* ^D */
        if (gl_cnt == 0) {
            gl_buf[0] = 0;
            gl_cleanup();
            gl_putc('\n');
            return 0;
        } else {
            gl_del(0);
        }
        break;
          case '\005': gl_fixup(gl_prompt, -1, gl_cnt); /* ^E */
        break;
        case '\006': /* ^F */
          if(mbcslocale) { 
              if(gl_pos >= gl_cnt) break;
              mb_len = 0;
              mbs_init(&mb_st);
              for(i = 0; i<= gl_pos ;){
              mbrtowc(&wc, gl_buf+i, MB_CUR_MAX, &mb_st);
              mb_len = Ri18n_wcwidth(wc);
              i += (wc==0) ? 0 : mb_len;
              }
              gl_fixup(gl_prompt, -1, gl_pos + mb_len);
          }
        else
          gl_fixup(gl_prompt, -1, gl_pos+1);
        break;
          case '\010': case '\177': gl_del(-1); /* ^H and DEL */
        break;
          case '\t':                        /* TAB */
                if (gl_tab_hook) {
            tmp = gl_pos;
                loc = gl_tab_hook(gl_buf, gl_strlen(gl_prompt), &tmp);
                if (loc != -1 || tmp != gl_pos)
                    gl_fixup(gl_prompt, loc, tmp);
                }
        break;
          case '\013': gl_kill(gl_pos);         /* ^K */
        break;
          case '\014': gl_redraw();             /* ^L */
        break;
          case '\016':                  /* ^N */
        strncpy(gl_buf, gl_hist_next(), BUF_SIZE-2);
        gl_buf[BUF_SIZE-2] = '\0';
                if (gl_in_hook)
                gl_in_hook(gl_buf);
        gl_fixup(gl_prompt, 0, BUF_SIZE);
        break;
          case '\017': gl_overwrite = !gl_overwrite;        /* ^O */
        break;
          case '\020':                  /* ^P */
        strncpy(gl_buf, gl_hist_prev(),BUF_SIZE-2);
        gl_buf[BUF_SIZE-2] = '\0';
                if (gl_in_hook)
                gl_in_hook(gl_buf);
        gl_fixup(gl_prompt, 0, BUF_SIZE);
        break;
          case '\022': search_back(1);          /* ^R */
        break;
          case '\023': search_forw(1);          /* ^S */
        break;
          case '\024': gl_transpose();          /* ^T */
        break;
              case '\025': gl_kill(0);              /* ^U */
        break;
              case '\027': gl_killword(-1);         /* ^W */
        break;
          case '\031': gl_yank();               /* ^Y */
        break;
          case '\032':                  /* ^Z */
        gl_newline();
        gl_cleanup();
        return 1;
        /*NOTREACHED*/
        break;
          case '\033':              /* ansi arrow keys */
        c = gl_getc();
        if (c == '[') {
            switch(c = gl_getc()) {
              case 'A':                         /* up */
                strncpy(gl_buf, gl_hist_prev(), BUF_SIZE-2);
                gl_buf[BUF_SIZE-2] = '\0';
                if (gl_in_hook)
                        gl_in_hook(gl_buf);
                gl_fixup(gl_prompt, 0, BUF_SIZE);
                break;
              case 'B':                             /* down */
                strncpy(gl_buf, gl_hist_next(), BUF_SIZE-2);
                gl_buf[BUF_SIZE-2] = '\0';
                        if (gl_in_hook)
                        gl_in_hook(gl_buf);
                gl_fixup(gl_prompt, 0, BUF_SIZE);
                break;
            case 'C': /* right */
            if(mbcslocale) { 
                mb_len = 0;
                mbs_init(&mb_st);
                for(i = 0; i <= gl_pos ;) {
                mbrtowc(&wc, gl_buf+i, MB_CUR_MAX, &mb_st);
                mb_len = Ri18n_wcwidth(wc);
                i += (wc==0) ? 0 : mb_len;
                }
                gl_fixup(gl_prompt, -1, gl_pos + mb_len);
            } else
                gl_fixup(gl_prompt, -1, gl_pos+1);
                break;
            case 'D': /* left */
               if(mbcslocale) {
               mb_len = 0;
               mbs_init(&mb_st);
               for(i = 0; i <= gl_pos ;) {
                   mbrtowc(&wc, gl_buf+i, MB_CUR_MAX, &mb_st);
                   mb_len = Ri18n_wcwidth(wc);
                   i += (wc==0) ? 0 :mb_len;
               }
               gl_fixup(gl_prompt, -1, gl_pos - mb_len);
               } else
             gl_fixup(gl_prompt, -1, gl_pos-1);
            break;
              default: gl_putc('\007');         /* who knows */
                break;
            }
        } else if (c == 'f' || c == 'F') {
            gl_word(1);
        } else if (c == 'b' || c == 'B') {
            gl_word(-1);
        } else
            gl_putc('\007');
        break;
          default:      /* check for a terminal signal */
                if (c > 0)
            gl_putc('\007');
        break;
        }
    }
    }
    gl_newline();
    gl_cleanup();
    return 0;
}

static void
gl_addchar(int c)
      
/* adds the character c to the input buffer at current location */
{
    int  i;

    if (gl_cnt >= BUF_SIZE - 2) {
            gl_putc('\a');
            return; 
    }
    if(mbcslocale) {
    mbstate_t mb_st;
    wchar_t wc;
    char s[9]; /* only 3 needed */
    int res;
    int clen ;
      
    s[0] = c;
    clen = 1;
    res = 0;
    /* This is a DBCS locale, so input is 1 or 2 bytes.
       This loop should not be necessary.
     */
    if((unsigned int) c >= (unsigned int) 0x80) {
            while(clen <= MB_CUR_MAX) {
            mbs_init(&mb_st);
            res = mbrtowc(&wc, s, clen, &mb_st);
            if(res >= 0) break;
            if(res == -1) 
            gl_error("invalid multibyte character in mbcs_get_next");
            /* so res == -2 */
            c = gl_getc();
            if(c == EOF) 
            gl_error("EOF whilst reading MBCS char");
            s[clen++] = c;
        } /* we've tried enough, so must be complete or invalid by now */
    }
    if( res >= 0 ) {
        if (!(gl_overwrite == 0 || gl_pos == gl_cnt))  
        gl_del(0); 
        for (i = gl_cnt; i >= gl_pos; i--)
                gl_buf[i+clen] = gl_buf[i];
        for (i = 0; i < clen; i++)
                gl_buf[gl_pos + i] = s[i];
        gl_fixup(gl_prompt, gl_pos, gl_pos+clen);
    }
       
    } else
    if (gl_overwrite == 0 || gl_pos == gl_cnt) {
        for (i = gl_cnt; i >= gl_pos; i--)
        gl_buf[i+1] = gl_buf[i];
        gl_buf[gl_pos] = (char) c;
        gl_fixup(gl_prompt, gl_pos, gl_pos+1);
    } else {
        gl_buf[gl_pos] = (char) c;
        gl_extent = 1;
        gl_fixup(gl_prompt, gl_pos, gl_pos+1);
    }
}

static void
gl_yank(void)
/* adds the kill buffer to the input buffer at current location */
{
    int  i, len;

    len = strlen(gl_killbuf);
    if (len > 0) {
    if (gl_overwrite == 0) {
            if (gl_cnt + len >= BUF_SIZE - 1) 
            gl_error("\n*** Error: getline(): input buffer overflow\n");
            for (i=gl_cnt; i >= gl_pos; i--)
                gl_buf[i+len] = gl_buf[i];
        for (i=0; i < len; i++)
                gl_buf[gl_pos+i] = gl_killbuf[i];
            gl_fixup(gl_prompt, gl_pos, gl_pos+len);
    } else {
        if (gl_pos + len > gl_cnt) {
                if (gl_pos + len >= BUF_SIZE - 1) 
                gl_error("\n*** Error: getline(): input buffer overflow\n");
        gl_buf[gl_pos + len] = 0;
            }
        for (i=0; i < len; i++)
                gl_buf[gl_pos+i] = gl_killbuf[i];
        gl_extent = len;
            gl_fixup(gl_prompt, gl_pos, gl_pos+len);
    }
    } else
    gl_beep();
}

static void
gl_transpose(void)
/* switch character under cursor and to left of cursor */
{
    int    c;

    if (gl_pos > 0 && gl_cnt > gl_pos) {
    if(mbcslocale) {
        int l_len = 0;
        int r_len = 0;
        int i = 0;
        int j = 0;
        mbstate_t mb_st;

        mbs_init(&mb_st);
        for (i = 0; i < gl_pos;) {
        l_len = mbrlen(gl_buf+i, MB_CUR_MAX, &mb_st);
        i += l_len;
        }
        mbs_init(&mb_st);
        r_len = mbrlen(gl_buf+gl_pos, MB_CUR_MAX, &mb_st);
        for (i = 0; i < r_len; i++) {
        for(j = 0; j < l_len; j++) {
            c = gl_buf[gl_pos+i-j];
            gl_buf[gl_pos+i-j] = gl_buf[gl_pos+i-j-1];
            gl_buf[gl_pos+i-j-1] = (char)c;
        }
        }
        gl_extent = l_len + r_len;
        gl_fixup(gl_prompt, gl_pos - l_len, gl_pos + (r_len - l_len)); 
    } else {
        c = gl_buf[gl_pos-1];
        gl_buf[gl_pos-1] = gl_buf[gl_pos];
        gl_buf[gl_pos] = (char) c;
        gl_extent = 2;
        gl_fixup(gl_prompt, gl_pos-1, gl_pos);
    }
    } else
    gl_beep();
}

static void
gl_newline(void)
/*
 * Cleans up entire line before returning to caller. A \n is appended.
 * If line longer than screen, we redraw starting at beginning
 */
{
    int change = gl_cnt;
    int len = gl_cnt;
    int loc = gl_width - 5; /* shifts line back to start position */
    if (gl_cnt >= BUF_SIZE - 1) { 
        gl_error("\n*** Error: getline(): input buffer overflow\n");
    }
    if (gl_out_hook) {
    change = gl_out_hook(gl_buf);
        len = strlen(gl_buf);
    } 
    if (loc > len)
    loc = len;
    gl_fixup(gl_prompt, change, loc);   /* must do this before appending \n */
    gl_buf[len] = '\n';
    gl_buf[len+1] = '\0';
    gl_putc('\n');
}

static void
gl_del(int loc)
/*
 * Delete a character.  The loc variable can be:
 *    -1 : delete character to left of cursor
 *     0 : delete character under cursor
 */
{
   int i;

   if(mbcslocale) {
       int mb_len;
       mbstate_t mb_st;
       wchar_t wc;

       mb_len=0;
       mbs_init(&mb_st);
   
       if ((loc == -1 && gl_pos > 0) || (loc == 0 && gl_pos < gl_cnt)) {
       for(i = 0; i<= gl_pos + loc;) {
           mbrtowc(&wc,gl_buf+i, MB_CUR_MAX, &mb_st);
           mb_len = Ri18n_wcwidth(wc);
           i += (wc==0) ? 0 : mb_len;
       }
       for (i = gl_pos+(loc*mb_len); i <= gl_cnt - mb_len; i++)
           gl_buf[i] = gl_buf[i + mb_len];
       gl_fixup(gl_prompt,gl_pos+(loc * mb_len) , gl_pos+(loc * mb_len));
       } else
       gl_beep();
   } else   
       if ((loc == -1 && gl_pos > 0) || (loc == 0 && gl_pos < gl_cnt)) {
       for (i = gl_pos+loc; i < gl_cnt; i++)
           gl_buf[i] = gl_buf[i+1];
       gl_fixup(gl_prompt, gl_pos+loc, gl_pos+loc);
       } else
       gl_beep();
}

static void
gl_kill(int pos)
        
/* delete from pos to the end of line */
{
    if (pos < gl_cnt) {
    strcpy(gl_killbuf, gl_buf + pos);
    gl_buf[pos] = '\0';
    gl_fixup(gl_prompt, pos, pos);
    } else
    gl_beep();
}

static void
gl_killword(int direction)
{
    int pos = gl_pos;
    int startpos = gl_pos;
    int tmp;
    int i;

    if (direction > 0) {        /* forward */
        while (!isspace(gl_buf[pos]) && pos < gl_cnt) 
        pos++;
    while (isspace(gl_buf[pos]) && pos < gl_cnt)
        pos++;
    } else {                /* backward */
    if (pos > 0)
        pos--;
    while (isspace(gl_buf[pos]) && pos > 0)
        pos--;
        while (!isspace(gl_buf[pos]) && pos > 0) 
        pos--;
    if (pos < gl_cnt && isspace(gl_buf[pos]))   /* move onto word */
        pos++;
    }
    if (pos < startpos) {
        tmp = pos;
    pos = startpos;
    startpos = tmp;
    }
    memcpy(gl_killbuf, gl_buf + startpos, (size_t) (pos - startpos));
    gl_killbuf[pos - startpos] = '\0';
    if (isspace(gl_killbuf[pos - startpos - 1]))
        gl_killbuf[pos - startpos - 1] = '\0';
    gl_fixup(gl_prompt, -1, startpos);
    for (i=0, tmp=pos - startpos; i<tmp; i++)
        gl_del(0);
}   /* gl_killword */

static void
gl_word(int direction)
              
/* move forward or backword one word */
{
    int pos = gl_pos;

    if (direction > 0) {        /* forward */
        while (!isspace(gl_buf[pos]) && pos < gl_cnt) 
        pos++;
    while (isspace(gl_buf[pos]) && pos < gl_cnt)
        pos++;
    } else {                /* backword */
    if (pos > 0)
        pos--;
    while (isspace(gl_buf[pos]) && pos > 0)
        pos--;
        while (!isspace(gl_buf[pos]) && pos > 0) 
        pos--;
    if (pos < gl_cnt && isspace(gl_buf[pos]))   /* move onto word */
        pos++;
    }
    gl_fixup(gl_prompt, -1, pos);
}

static void
gl_redraw(void)
/* emit a newline, reset and redraw prompt and current input line */
{
    if (gl_init_done > 0) {
        gl_putc('\n');
        gl_fixup(gl_prompt, -2, gl_pos);
    }
}

static void
gl_fixup(const char *prompt, int change, int cursor)
              
                      
/*
 * This function is used both for redrawing when input changes or for
 * moving within the input line.  The parameters are:
 *   prompt:  compared to last_prompt[] for changes;
 *   change : the index of the start of changes in the input buffer,
 *            with -1 indicating no changes, -2 indicating we're on
 *            a new line, redraw everything.
 *   cursor : the desired location of the cursor after the call.
 *            A value of BUF_SIZE can be used  to indicate the cursor should
 *            move just past the end of the input line.
 */
{
    static int   gl_shift;  /* index of first on screen character */
    static int   off_right; /* true if more text right of screen */
    static int   off_left;  /* true if more text left of screen */
    static char  last_prompt[CONSOLE_PROMPT_SIZE] = "";
    int          left = 0, right = -1;      /* bounds for redraw */
    int          pad;       /* how much to erase at end of line */
    int          backup;        /* how far to backup before fixing */
    int          new_shift;     /* value of shift based on cursor */
    int          extra;         /* adjusts when shift (scroll) happens */
    int          i;
    int          new_right = -1; /* alternate right bound, using gl_extent */
    int          l1, l2, ll;

    if (change == -2) {   /* reset */
    while (gl_pos--) gl_putc('\b');
        gl_pos = gl_cnt = gl_shift = off_right = off_left = 0;
    gl_puts(prompt);
    strncpy(last_prompt, prompt, CONSOLE_PROMPT_SIZE-1);
    change = 0;
        gl_width = gl_termw - gl_strlen(prompt);
    } else if (strcmp(prompt, last_prompt) != 0) {
    l1 = gl_strlen(last_prompt);
    l2 = gl_strlen(prompt);
        ll = gl_pos + l1;
    gl_cnt = gl_cnt + l1 - l2;
    strncpy(last_prompt, prompt, CONSOLE_PROMPT_SIZE-1);
    while (ll--) gl_putc('\b'); 
    gl_puts(prompt);
    gl_pos = gl_shift;
        gl_width = gl_termw - l2;
    change = 0;
    }
    pad = (off_right)? gl_width - 1 : gl_cnt - gl_shift;   /* old length */
    backup = gl_pos - gl_shift;
    if (change >= 0) {
        gl_cnt = strlen(gl_buf);
        if (change > gl_cnt)
        change = gl_cnt;
    }
    if (cursor > gl_cnt) {
    if (cursor != BUF_SIZE)     /* BUF_SIZE means end of line */
        gl_putc('\007');
    cursor = gl_cnt;
    }
    if (cursor < 0) {
    gl_putc('\007');
    cursor = 0;
    }
    if (off_right || (off_left && cursor < gl_shift + gl_width - gl_scroll / 2))
    extra = 2;          /* shift the scrolling boundary */
    else 
    extra = 0;
    new_shift = cursor + extra + gl_scroll - gl_width;
    if (new_shift > 0) {
    new_shift /= gl_scroll;
    new_shift *= gl_scroll;
    } else
    new_shift = 0;
    if (new_shift != gl_shift) {    /* scroll occurs */
    gl_shift = new_shift;
    off_left = (gl_shift)? 1 : 0;
    off_right = (gl_cnt > gl_shift + gl_width - 1)? 1 : 0;
        left = gl_shift;
    new_right = right = (off_right)? gl_shift + gl_width - 2 : gl_cnt;
    } else if (change >= 0) {       /* no scroll, but text changed */
    if (change < gl_shift + off_left) {
        left = gl_shift;
    } else {
        left = change;
        backup = gl_pos - change;
    }
    off_right = (gl_cnt > gl_shift + gl_width - 1)? 1 : 0;
    right = (off_right)? gl_shift + gl_width - 2 : gl_cnt;
    new_right = (gl_extent && (right > left + gl_extent))? 
                 left + gl_extent : right;
    }
    pad -= (off_right)? gl_width - 1 : gl_cnt - gl_shift;
    pad = (pad < 0)? 0 : pad;
    if (left <= right) {        /* clean up screen */
    for (i=0; i < backup; i++)
        gl_putc('\b');
    if (left == gl_shift && off_left) {
        gl_putc('$');
        left++;
        }
    for (i=left; i < new_right; i++)
        gl_putc(gl_buf[i]);
    gl_pos = new_right;
    if (off_right && new_right == right) {
        gl_putc('$');
        gl_pos++;
    } else { 
        for (i=0; i < pad; i++) /* erase remains of prev line */
        gl_putc(' ');
        gl_pos += pad;
    }
    }
    i = gl_pos - cursor;        /* move to final cursor location */
    if (i > 0) {
    while (i--)
       gl_putc('\b');
    } else {
    for (i=gl_pos; i < cursor; i++)
        gl_putc(gl_buf[i]);
    }
    gl_pos = cursor;
}

static int
gl_tab(char *buf, int offset, int *loc)
/* default tab handler, acts like tabstops every 8 cols */
{
    int i, count, len;

    len = strlen(buf);
    count = 8 - (offset + *loc) % 8;
    for (i=len; i >= *loc; i--)
        buf[i+count] = buf[i];
    for (i=0; i < count; i++)
        buf[*loc+i] = ' ';
    i = *loc;
    *loc = i + count;
    return i;
}

/******************* strlen stuff **************************************/

void gl_strwidth(func)
size_t (*func)();
{
    if (func != 0) {
    gl_strlen = func;
    }
}

/******************* History stuff **************************************/

static int  HIST_SIZE = 512;
static int      hist_pos = 0, hist_last = 0, gl_beep_on = 1;
static char     **hist_buf;

void
gl_hist_init(int size, int beep)
{
    int i;

    HIST_SIZE = size;
    hist_buf = (char **) malloc(size * sizeof(char *));
    if(!hist_buf)
    gl_error("\n*** Error: gl_hist_init() failed on malloc\n");
    hist_buf[0] = "";
    for (i = 1; i < HIST_SIZE; i++)
    hist_buf[i] = (char *)0;
    hist_pos = hist_last = 0;
    gl_init_done = 0;
    gl_beep_on = beep;
}

void
gl_histadd(const char *buf)
{
    const char *p = buf;

    /* in case we call gl_histadd() before we call getline() */
    if (gl_init_done < 0) {     /* -1 only on startup */
        gl_hist_init(512, 1);
        gl_init_done = 0;
    }
    while (*p == ' ' || *p == '\t' || *p == '\n') 
    p++;
    if (*p) {
    hist_buf[hist_last] = hist_save(buf);
    hist_last = hist_last + 1;
    if(hist_last > HIST_SIZE - 1) {
        int i, size = HIST_SIZE + 512;
        hist_buf = (char **) realloc(hist_buf, size * sizeof(char *));
        if(!hist_buf)
        gl_error("\n*** Error: gl_histadd() failed on realloc\n");
        for(i = HIST_SIZE; i < size; i++)
        hist_buf[i] = (char *)0;
        HIST_SIZE = size;
    }
    hist_buf[hist_last] = "";
    }
    hist_pos = hist_last;
}

char *
gl_hist_prev(void)
/* loads previous hist entry into input buffer, sticks on first */
{
    char *p = 0;
    int   next = hist_pos - 1;

    if (hist_buf[hist_pos] != 0 && next >= 0) {
        hist_pos = next;
        p = hist_buf[hist_pos];
    } 
    if (p == 0) {
    p = "";
    gl_beep();
    }
    return p;
}

char *
gl_hist_next(void)
/* loads next hist entry into input buffer, clears on last */
{
    char *p = 0;

    if (hist_pos != hist_last) {
        hist_pos = hist_pos+1;
    p = hist_buf[hist_pos];
    } 
    if (p == 0) {
    p = "";
    gl_beep();
    }
    return p;
}

static char *
hist_save(const char *p)
        
/* makes a copy of the string */
{
    char *s = 0;
    int   len = strlen(p);
    char *nl = strchr(p, '\n');

    if (nl) {
        if ((s = (char *) malloc(len)) != 0) {
            strncpy(s, p, len-1);
        s[len-1] = 0;
    }
    } else {
        if ((s = (char *) malloc(len+1)) != 0) {
            strcpy(s, p);
        }
    }
    if (s == 0) 
    gl_error("\n*** Error: hist_save() failed on malloc\n");
    return s;
}

void gl_savehistory(const char *file, int size)
{
    FILE *fp;
    int i, init;

    if (!file || !hist_last) return;
    fp = fopen(file, "w");
    if (!fp) {
       char msg[256];
       sprintf(msg, "Unable to open %s", file);
       R_ShowMessage(msg);
       return;
    }
    init = hist_last - size;
    init = (init < 0) ? 0 : init;
    for (i = init; i < hist_last; i++)
       fprintf(fp, "%s\n", hist_buf[i]);
    fclose(fp); 
}

void gl_loadhistory(const char *file)
{
    FILE *fp;
    int i;
    char buf[1000];

    if (!file) return;
    fp = fopen(file, "r");
    if (!fp) {
       return;
    }
    for(i = 0;; i++) {
    if(!fgets(buf, 1000, fp)) break;
    gl_histadd(buf);
    }
    fclose(fp); 
}


/******************* Search stuff **************************************/

static char  search_prompt[101];  /* prompt includes search string */
static char  search_string[100];
static int   search_pos = 0;      /* current location in search_string */
static int   search_forw_flg = 0; /* search direction flag */
static int   search_last = 0;     /* last match found */

static void  
search_update(int c)
{
    if (c == 0) {
    search_pos = 0;
        search_string[0] = 0;
        search_prompt[0] = '?';
        search_prompt[1] = ' ';
        search_prompt[2] = 0;
    } else if (c > 0) {
        search_string[search_pos] = (char) c;
        search_string[search_pos+1] = (char) 0;
        search_prompt[search_pos] = (char) c;
        search_prompt[search_pos+1] = (char) '?';
        search_prompt[search_pos+2] = (char) ' ';
        search_prompt[search_pos+3] = (char) 0;
    search_pos++;
    } else {
    if (search_pos > 0) {
        search_pos--;
            search_string[search_pos] = (char) 0;
            search_prompt[search_pos] = (char) '?';
            search_prompt[search_pos+1] = (char) ' ';
            search_prompt[search_pos+2] = (char) 0;
    } else {
        gl_beep();
        hist_pos = hist_last;
    }
    }
}

static void 
search_addchar(int c)
{
    char *loc;

    search_update(c);
    if (c < 0) {
    if (search_pos > 0) {
        hist_pos = search_last;
    } else {
        gl_buf[0] = 0;
        hist_pos = hist_last;
    }
    strncpy(gl_buf, hist_buf[hist_pos],BUF_SIZE-2);
        gl_buf[BUF_SIZE-2] = '\0' ;
    }
    if ((loc = strstr(gl_buf, search_string)) != 0) {
    gl_fixup(search_prompt, 0, loc - gl_buf);
    } else if (search_pos > 0) {
        if (search_forw_flg) {
        search_forw(0);
        } else {
        search_back(0);
        }
    } else {
    gl_fixup(search_prompt, 0, 0);
    }
}

static void     
search_term(void)
{
    gl_search_mode = 0;
    if (gl_buf[0] == 0)     /* not found, reset hist list */
        hist_pos = hist_last;
    if (gl_in_hook)
    gl_in_hook(gl_buf);
    gl_fixup(gl_prompt, 0, gl_pos);
}

static void     
search_back(int new_search)
{
    int    found = 0;
    char  *p, *loc;

    search_forw_flg = 0;
    if (gl_search_mode == 0) {
    search_last = hist_pos = hist_last; 
    search_update(0);   
    gl_search_mode = 1;
        gl_buf[0] = 0;
    gl_fixup(search_prompt, 0, 0);
    } else if (search_pos > 0) {
    while (!found) {
        p = gl_hist_prev();
        if (*p == 0) {      /* not found, done looking */
           gl_buf[0] = 0;
           gl_fixup(search_prompt, 0, 0);
           found = 1;
        } else if ((loc = strstr(p, search_string)) != 0) {
           strncpy(gl_buf, p, BUF_SIZE-2);
               gl_buf[BUF_SIZE-2] = '\0';
           gl_fixup(search_prompt, 0, loc - p);
           if (new_search)
           search_last = hist_pos;
           found = 1;
        } 
    }
    } else {
        gl_beep();
    }
}

static void     
search_forw(int new_search)
{
    int    found = 0;
    char  *p, *loc;

    search_forw_flg = 1;
    if (gl_search_mode == 0) {
    search_last = hist_pos = hist_last; 
    search_update(0);   
    gl_search_mode = 1;
        gl_buf[0] = 0;
    gl_fixup(search_prompt, 0, 0);
    } else if (search_pos > 0) {
    while (!found) {
        p = gl_hist_next();
        if (*p == 0) {      /* not found, done looking */
           gl_buf[0] = 0;
           gl_fixup(search_prompt, 0, 0);
           found = 1;
        } else if ((loc = strstr(p, search_string)) != 0) {
           strncpy(gl_buf, p, BUF_SIZE-2);
               gl_buf[BUF_SIZE-2] = '\0';
           gl_fixup(search_prompt, 0, loc - p);
           if (new_search)
           search_last = hist_pos;
           found = 1;
        } 
    }
    } else {
        gl_beep();
    }
}

static void
gl_beep(void)
{
    if(gl_beep_on) MessageBeep(MB_OK);
}   /* gl_beep */