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49813 ripley 1
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file       stream_buffer_decoder.c
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/// \brief      Single-call .xz Stream decoder
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//
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//  Author:     Lasse Collin
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//
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//  This file has been put into the public domain.
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//  You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "stream_decoder.h"
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extern LZMA_API(lzma_ret)
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lzma_stream_buffer_decode(uint64_t *memlimit, uint32_t flags,
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		lzma_allocator *allocator,
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		const uint8_t *in, size_t *in_pos, size_t in_size,
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		uint8_t *out, size_t *out_pos, size_t out_size)
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{
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	// Sanity checks
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	if (in_pos == NULL || (in == NULL && *in_pos != in_size)
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			|| *in_pos > in_size || out_pos == NULL
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			|| (out == NULL && *out_pos != out_size)
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			|| *out_pos > out_size)
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		return LZMA_PROG_ERROR;
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	// Catch flags that are not allowed in buffer-to-buffer decoding.
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	if (flags & LZMA_TELL_ANY_CHECK)
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		return LZMA_PROG_ERROR;
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	// Initialize the Stream decoder.
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	// TODO: We need something to tell the decoder that it can use the
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	// output buffer as workspace, and thus save significant amount of RAM.
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	lzma_next_coder stream_decoder = LZMA_NEXT_CODER_INIT;
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	lzma_ret ret = lzma_stream_decoder_init(
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			&stream_decoder, allocator, *memlimit, flags);
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	if (ret == LZMA_OK) {
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		// Save the positions so that we can restore them in case
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		// an error occurs.
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		const size_t in_start = *in_pos;
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		const size_t out_start = *out_pos;
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		// Do the actual decoding.
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		ret = stream_decoder.code(stream_decoder.coder, allocator,
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				in, in_pos, in_size, out, out_pos, out_size,
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				LZMA_FINISH);
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		if (ret == LZMA_STREAM_END) {
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			ret = LZMA_OK;
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		} else {
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			// Something went wrong, restore the positions.
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			*in_pos = in_start;
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			*out_pos = out_start;
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			if (ret == LZMA_OK) {
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				// Either the input was truncated or the
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				// output buffer was too small.
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				assert(*in_pos == in_size
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						|| *out_pos == out_size);
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				// If all the input was consumed, then the
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				// input is truncated, even if the output
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				// buffer is also full. This is because
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				// processing the last byte of the Stream
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				// never produces output.
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				if (*in_pos == in_size)
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					ret = LZMA_DATA_ERROR;
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				else
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					ret = LZMA_BUF_ERROR;
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			} else if (ret == LZMA_MEMLIMIT_ERROR) {
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				// Let the caller know how much memory would
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				// have been needed.
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				uint64_t memusage;
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				(void)stream_decoder.memconfig(
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						stream_decoder.coder,
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						memlimit, &memusage, 0);
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			}
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		}
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	}
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	// Free the decoder memory. This needs to be done even if
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	// initialization fails, because the internal API doesn't
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	// require the initialization function to free its memory on error.
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	lzma_next_end(&stream_decoder, allocator);
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	return ret;
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}