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49813 ripley 1
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file       block_buffer_encoder.c
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/// \brief      Single-call .xz Block encoder
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//
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//  Author:     Lasse Collin
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//
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//  This file has been put into the public domain.
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//  You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "block_encoder.h"
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#include "filter_encoder.h"
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#include "lzma2_encoder.h"
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#include "check.h"
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18
 
19
/// Estimate the maximum size of the Block Header and Check fields for
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/// a Block that uses LZMA2 uncompressed chunks. We could use
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/// lzma_block_header_size() but this is simpler.
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///
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/// Block Header Size + Block Flags + Compressed Size
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/// + Uncompressed Size + Filter Flags for LZMA2 + CRC32 + Check
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/// and round up to the next multiple of four to take Header Padding
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/// into account.
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#define HEADERS_BOUND ((1 + 1 + 2 * LZMA_VLI_BYTES_MAX + 3 + 4 \
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		+ LZMA_CHECK_SIZE_MAX + 3) & ~3)
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static lzma_vli
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lzma2_bound(lzma_vli uncompressed_size)
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{
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	// Prevent integer overflow in overhead calculation.
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	if (uncompressed_size > COMPRESSED_SIZE_MAX)
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		return 0;
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	// Calculate the exact overhead of the LZMA2 headers: Round
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	// uncompressed_size up to the next multiple of LZMA2_CHUNK_MAX,
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	// multiply by the size of per-chunk header, and add one byte for
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	// the end marker.
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	const lzma_vli overhead = ((uncompressed_size + LZMA2_CHUNK_MAX - 1)
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				/ LZMA2_CHUNK_MAX)
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			* LZMA2_HEADER_UNCOMPRESSED + 1;
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	// Catch the possible integer overflow.
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	if (COMPRESSED_SIZE_MAX - overhead < uncompressed_size)
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		return 0;
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	return uncompressed_size + overhead;
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}
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53
 
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extern LZMA_API(size_t)
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lzma_block_buffer_bound(size_t uncompressed_size)
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{
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	// For now, if the data doesn't compress, we always use uncompressed
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	// chunks of LZMA2. In future we may use Subblock filter too, but
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	// but for simplicity we probably will still use the same bound
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	// calculation even though Subblock filter would have slightly less
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	// overhead.
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	lzma_vli lzma2_size = lzma2_bound(uncompressed_size);
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	if (lzma2_size == 0)
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		return 0;
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66
	// Take Block Padding into account.
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	lzma2_size = (lzma2_size + 3) & ~LZMA_VLI_C(3);
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#if SIZE_MAX < LZMA_VLI_MAX
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	// Catch the possible integer overflow on 32-bit systems. There's no
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	// overflow on 64-bit systems, because lzma2_bound() already takes
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	// into account the size of the headers in the Block.
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	if (SIZE_MAX - HEADERS_BOUND < lzma2_size)
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		return 0;
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#endif
76
 
77
	return HEADERS_BOUND + lzma2_size;
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}
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80
 
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static lzma_ret
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block_encode_uncompressed(lzma_block *block, const uint8_t *in, size_t in_size,
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		uint8_t *out, size_t *out_pos, size_t out_size)
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{
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	// TODO: Figure out if the last filter is LZMA2 or Subblock and use
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	// that filter to encode the uncompressed chunks.
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88
	// Use LZMA2 uncompressed chunks. We wouldn't need a dictionary at
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	// all, but LZMA2 always requires a dictionary, so use the minimum
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	// value to minimize memory usage of the decoder.
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	lzma_options_lzma lzma2 = {
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		.dict_size = LZMA_DICT_SIZE_MIN,
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	};
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95
	lzma_filter filters[2];
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	filters[0].id = LZMA_FILTER_LZMA2;
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	filters[0].options = &lzma2;
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	filters[1].id = LZMA_VLI_UNKNOWN;
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100
	// Set the above filter options to *block temporarily so that we can
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	// encode the Block Header.
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	lzma_filter *filters_orig = block->filters;
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	block->filters = filters;
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105
	if (lzma_block_header_size(block) != LZMA_OK) {
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		block->filters = filters_orig;
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		return LZMA_PROG_ERROR;
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	}
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110
	// Check that there's enough output space. The caller has already
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	// set block->compressed_size to what lzma2_bound() has returned,
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	// so we can reuse that value. We know that compressed_size is a
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	// known valid VLI and header_size is a small value so their sum
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	// will never overflow.
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	assert(block->compressed_size == lzma2_bound(in_size));
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	if (out_size - *out_pos
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			< block->header_size + block->compressed_size) {
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		block->filters = filters_orig;
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		return LZMA_BUF_ERROR;
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	}
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122
	if (lzma_block_header_encode(block, out + *out_pos) != LZMA_OK) {
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		block->filters = filters_orig;
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		return LZMA_PROG_ERROR;
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	}
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127
	block->filters = filters_orig;
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	*out_pos += block->header_size;
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130
	// Encode the data using LZMA2 uncompressed chunks.
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	size_t in_pos = 0;
132
	uint8_t control = 0x01; // Dictionary reset
133
 
134
	while (in_pos < in_size) {
135
		// Control byte: Indicate uncompressed chunk, of which
136
		// the first resets the dictionary.
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		out[(*out_pos)++] = control;
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		control = 0x02; // No dictionary reset
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140
		// Size of the uncompressed chunk
141
		const size_t copy_size
53508 ripley 142
				= my_min(in_size - in_pos, LZMA2_CHUNK_MAX);
49813 ripley 143
		out[(*out_pos)++] = (copy_size - 1) >> 8;
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		out[(*out_pos)++] = (copy_size - 1) & 0xFF;
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146
		// The actual data
147
		assert(*out_pos + copy_size <= out_size);
148
		memcpy(out + *out_pos, in + in_pos, copy_size);
149
 
150
		in_pos += copy_size;
151
		*out_pos += copy_size;
152
	}
153
 
154
	// End marker
155
	out[(*out_pos)++] = 0x00;
156
	assert(*out_pos <= out_size);
157
 
158
	return LZMA_OK;
159
}
160
 
161
 
162
static lzma_ret
163
block_encode_normal(lzma_block *block, lzma_allocator *allocator,
164
		const uint8_t *in, size_t in_size,
165
		uint8_t *out, size_t *out_pos, size_t out_size)
166
{
167
	// Find out the size of the Block Header.
168
	block->compressed_size = lzma2_bound(in_size);
169
	if (block->compressed_size == 0)
170
		return LZMA_DATA_ERROR;
171
 
172
	block->uncompressed_size = in_size;
173
	return_if_error(lzma_block_header_size(block));
174
 
175
	// Reserve space for the Block Header and skip it for now.
176
	if (out_size - *out_pos <= block->header_size)
177
		return LZMA_BUF_ERROR;
178
 
179
	const size_t out_start = *out_pos;
180
	*out_pos += block->header_size;
181
 
182
	// Limit out_size so that we stop encoding if the output would grow
183
	// bigger than what uncompressed Block would be.
184
	if (out_size - *out_pos > block->compressed_size)
185
		out_size = *out_pos + block->compressed_size;
186
 
187
	// TODO: In many common cases this could be optimized to use
188
	// significantly less memory.
189
	lzma_next_coder raw_encoder = LZMA_NEXT_CODER_INIT;
190
	lzma_ret ret = lzma_raw_encoder_init(
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			&raw_encoder, allocator, block->filters);
192
 
193
	if (ret == LZMA_OK) {
194
		size_t in_pos = 0;
195
		ret = raw_encoder.code(raw_encoder.coder, allocator,
196
				in, &in_pos, in_size, out, out_pos, out_size,
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				LZMA_FINISH);
198
	}
199
 
200
	// NOTE: This needs to be run even if lzma_raw_encoder_init() failed.
201
	lzma_next_end(&raw_encoder, allocator);
202
 
203
	if (ret == LZMA_STREAM_END) {
204
		// Compression was successful. Write the Block Header.
205
		block->compressed_size
206
				= *out_pos - (out_start + block->header_size);
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		ret = lzma_block_header_encode(block, out + out_start);
208
		if (ret != LZMA_OK)
209
			ret = LZMA_PROG_ERROR;
210
 
211
	} else if (ret == LZMA_OK) {
212
		// Output buffer became full.
213
		ret = LZMA_BUF_ERROR;
214
	}
215
 
216
	// Reset *out_pos if something went wrong.
217
	if (ret != LZMA_OK)
218
		*out_pos = out_start;
219
 
220
	return ret;
221
}
222
 
223
 
224
extern LZMA_API(lzma_ret)
225
lzma_block_buffer_encode(lzma_block *block, lzma_allocator *allocator,
226
		const uint8_t *in, size_t in_size,
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		uint8_t *out, size_t *out_pos, size_t out_size)
228
{
55994 ripley 229
	// Validate the arguments.
230
	if (block == NULL || (in == NULL && in_size != 0) || out == NULL
49813 ripley 231
			|| out_pos == NULL || *out_pos > out_size)
232
		return LZMA_PROG_ERROR;
233
 
55994 ripley 234
	// The contents of the structure may depend on the version so
235
	// check the version before validating the contents of *block.
49813 ripley 236
	if (block->version != 0)
237
		return LZMA_OPTIONS_ERROR;
238
 
55994 ripley 239
	if ((unsigned int)(block->check) > LZMA_CHECK_ID_MAX
240
			|| block->filters == NULL)
241
		return LZMA_PROG_ERROR;
242
 
243
	if (!lzma_check_is_supported(block->check))
244
		return LZMA_UNSUPPORTED_CHECK;
245
 
49813 ripley 246
	// Size of a Block has to be a multiple of four, so limit the size
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	// here already. This way we don't need to check it again when adding
248
	// Block Padding.
249
	out_size -= (out_size - *out_pos) & 3;
250
 
251
	// Get the size of the Check field.
252
	const size_t check_size = lzma_check_size(block->check);
55994 ripley 253
	assert(check_size != UINT32_MAX);
49813 ripley 254
 
255
	// Reserve space for the Check field.
256
	if (out_size - *out_pos <= check_size)
257
		return LZMA_BUF_ERROR;
258
 
259
	out_size -= check_size;
260
 
261
	// Do the actual compression.
262
	const lzma_ret ret = block_encode_normal(block, allocator,
263
			in, in_size, out, out_pos, out_size);
264
	if (ret != LZMA_OK) {
265
		// If the error was something else than output buffer
266
		// becoming full, return the error now.
267
		if (ret != LZMA_BUF_ERROR)
268
			return ret;
269
 
270
		// The data was uncompressible (at least with the options
271
		// given to us) or the output buffer was too small. Use the
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		// uncompressed chunks of LZMA2 to wrap the data into a valid
273
		// Block. If we haven't been given enough output space, even
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		// this may fail.
275
		return_if_error(block_encode_uncompressed(block, in, in_size,
276
				out, out_pos, out_size));
277
	}
278
 
279
	assert(*out_pos <= out_size);
280
 
281
	// Block Padding. No buffer overflow here, because we already adjusted
282
	// out_size so that (out_size - out_start) is a multiple of four.
283
	// Thus, if the buffer is full, the loop body can never run.
284
	for (size_t i = (size_t)(block->compressed_size); i & 3; ++i) {
285
		assert(*out_pos < out_size);
286
		out[(*out_pos)++] = 0x00;
287
	}
288
 
289
	// If there's no Check field, we are done now.
290
	if (check_size > 0) {
291
		// Calculate the integrity check. We reserved space for
292
		// the Check field earlier so we don't need to check for
293
		// available output space here.
294
		lzma_check_state check;
295
		lzma_check_init(&check, block->check);
296
		lzma_check_update(&check, block->check, in, in_size);
297
		lzma_check_finish(&check, block->check);
298
 
299
		memcpy(block->raw_check, check.buffer.u8, check_size);
300
		memcpy(out + *out_pos, check.buffer.u8, check_size);
301
		*out_pos += check_size;
302
	}
303
 
304
	return LZMA_OK;
305
}