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\name{Arithmetic}\title{Arithmetic Operators}\usage{x + yx - yx * yx / yx ^ yx \%\% yx \%/\% y}\alias{+}\alias{-}\alias{*}\alias{/}\alias{^}\alias{\%\%}\alias{\%/\%}\alias{Arithmetic}\concept{remainder}\concept{modulo}\concept{modulus}\concept{quotient}\concept{division}\description{These binary operators perform arithmetic on numeric or complex vectors(or objects which can be coerced to them).}\arguments{\item{x, y}{numeric or complex vectors or objects which can becoerced to such, or other objects for which methods have been written.}}\value{These operators return vectors containing the result of the elementby element operations. The elements of shorter vectors are recycledas necessary (with a \code{\link{warning}} when they are recycled only\emph{fractionally}). The operators are \code{+} for addition,\code{-} for subtraction, \code{*} for multiplication, \code{/} fordivision and \code{^} for exponentiation.\code{\%\%} indicates \code{x mod y} and \code{\%/\%} indicatesinteger division. It is guaranteed that \code{x == (x \%\% y) + y * ( x\%/\% y )} (up to rounding error) unless \code{y == 0}where the result is \code{\link{NA}} or \code{\link{NaN}} (dependingon the \code{\link{typeof}} of the arguments).If either argument is complex the result will be complex, and if oneor both arguments are numeric, the result will be numeric. If botharguments are integer, the result of \code{/} and \code{^} is numericand of the other operators integer (with overflow returned as\code{NA} with a warning).The rules for determining the attributes of the result are rathercomplicated. Most attributes are taken from the longer argument, thefirst if they are of the same length. Names will be copied from thefirst if it is the same length as the answer, otherwise from thesecond if that is. For time series, these operations are allowed onlyif the series are compatible, when the class and \code{\link{tsp}}attribute of whichever is a time series (the same, if both are) areused. For arrays (and an array result) the dimensions and dimnamesare taken from first argument if it is an array, otherwise the second.}\details{The binary arithmetic operators are generic functions: methods can bewritten for them individually or via the\code{\link[base:groupGeneric]{Ops}}) group generic function. (See\code{\link[base:groupGeneric]{Ops}} for how dispatch is computed.)If applied to arrays the result will be an array if this is sensible(for example it will not if the recycling rule has been invoked).Logical vectors will be coerced to numeric vectors, \code{FALSE}having value 0 and \code{TRUE} having value one.\code{1 ^ y} and \code{y ^ 0} are \code{1}, \emph{always}.\code{x ^ y} should also give the proper \dQuote{limit} result wheneither argument is infinite (i.e., \code{+- \link{Inf}}).Objects such as arrays or time-series can be operated on thisway provided they are conformable.For real arguments, \code{\%\%} can be subject to catastrophic loss ofaccuracy if \code{x} is much larger than \code{y}, and a warning isgiven if this is detected.}\references{Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988)\emph{The New S Language}.Wadsworth \& Brooks/Cole.}\seealso{\code{\link{sqrt}} for miscellaneous and \code{\link{Special}} for specialmathematical functions.\code{\link{Syntax}} for operator precedence.\code{\link{\%*\%}} for matrix multiplication.}\examples{x <- -1:12x + 12 * x + 3x \%\% 2 #-- is periodicx \%/\% 5}\keyword{arith}