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\name{Machine}\title{Machine Characteristics}\usage{Machine().Machine}\alias{Machine}\alias{.Machine}\description{\code{Machine()} returns information on numeric characteristics of themachine \R is running on, such as the largest double or integer and themachine's precision.\code{.Machine} is a variable holding this information.}\value{\code{Machine()} returns a list with components (for simplicity, theprefix ``double'' is omitted in the explanations)\item{double.eps}{the smallest positive floating-point number\code{x} such that \code{1 + x != 1}. It equals\code{base^ulp.digits} if either \code{base} is 2 or \code{rounding}is 0; otherwise, it is \code{(base^ulp.digits) / 2}.}\item{double.neg.eps}{a small positive floating-point number \code{x}such that \code{1 - x != 1}. It equals \code{base^neg.ulp.digits}if \code{base} is 2 or \code{round} is 0; otherwise, it is\code{(base^neg.ulp.digits) / 2}.As \code{neg.ulp.digits} is bounded below by \code{-(digits + 3)},\code{neg.eps} may not be the smallest number that can alter 1 bysubtraction.}\item{double.xmin}{the smallest non-vanishing normalizedfloating-point power of the radix, i.e., \code{base^min.exp}.}\item{double.xmax}{the largest finite floating-point number.Typically, it is equal to \code{(1 - neg.eps) * base^max.exp}, buton some machines it is only the second, or perhaps third, largestnumber, being too small by 1 or 2 units in the last digit of thesignificand.}\item{double.base}{the radix for the floating-point representation}\item{double.digits}{the number of base digits in the floating-pointsignificand}\item{double.rounding}{the rounding action. \cr0 if floating-point addition chops; \cr1 if floating-point addition rounds, but not in the IEEE style; \cr2 if floating-point addition rounds in the IEEE style; \cr3 if floating-point addition chops, and there is partial underflow; \cr4 if floating-point addition rounds, but not in the IEEE style, andthere is partial underflow; \cr5 if floating-point addition rounds in the IEEE style, and there ispartial underflow}\item{double.guard}{the number of guard digits for multiplicationwith truncating arithmetic. It is 1 if floating-point arithmetictruncates and more than \code{digits} base \code{base} digitsparticipate in the post-normalization shift of the floating-pointsignificand in multiplication, and 0 otherwise.}\item{double.ulp.digits}{the largest negative integer \code{i} suchthat \code{1 + base^i != 1}, except that it is bounded below by\code{-(digits + 3)}.}\item{double.neg.ulp.digits}{the largest negative integer \code{i}such that \code{1 - base^i != 1}, except that it is bounded below by\code{-(digits + 3)}.}\item{double.exponent}{the number of bits (decimal places if \code{base} is 10) reservedfor the representation of the exponent (including the bias or sign)of a floating-point number}\item{double.min.exp}{the largest in magnitude negative integer \code{i} such that\code{base ^ i} is positive and normalized.}\item{double.max.exp}{the smallest positive power of \code{base} that overflows.}\item{integer.max}{the largest integer which can be represented.}\item{sizeof.long}{the number of bytes in a C \code{long} type.}\item{sizeof.longlong}{the number of bytes in a C \code{long long}type. Will be zero if there is no such type.}}\item{sizeof.longdouble}{the number of bytes in a C \code{long double}type. Will be zero if there is no such type.}}\details{The algorithm is based on Cody's (1988) subroutine MACHAR.}\references{Cody, W. J. (1988)MACHAR: A subroutine to dynamically determine machine parameters.\emph{Transactions on Mathematical Software}, \bold{14}, 4, 303--311.}\seealso{\code{\link{machine}} to determine the computer type which \R is running on.}\examples{str(Machine())(Meps <- .Machine $ double.eps)## All the following relations must hold :stopifnot(1 + Meps != 1,1 + .5* Meps == 1,log2(.Machine$double.xmax) == .Machine$double.max.exp,log2(.Machine$double.xmin) == .Machine$double.min.exp,is.infinite(.Machine$double.base ^ .Machine$double.max.exp))}\keyword{sysdata}\keyword{programming}\keyword{math}