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The R Project SVN
R
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R-exp-R5
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src
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include
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Rgraphics.h
@ 52864
– Rev 52864
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52864
5807 d 5 h
urbaneks
/branches/R-exp-R5/
Experinental branch implementing "R5" ideas - extending S language to
create a more intuitive object system
52406
5873 d 23 h
murrell
/trunk/
added support for polygons with holes
51121
6009 d 22 h
murrell
/trunk/
vectorized grid.raster(); added raster() to graphics package (with a fairly clunky interface to be consistent with other low-level graphics package functions, but something more flexible would require a radical departure from other low-level graphics package functions)
45051
6689 d 12 h
ripley
/trunk/src/
more cleaning up of headers, including moving createAtVector
44986
6694 d 2 h
ripley
/trunk/
new interface for marked encodings
44369
6745 d 12 h
ripley
/trunk/src/
tidy up
44312
6749 d 6 h
ripley
/trunk/src/
more tidying up of code for colors.
44309
6749 d 11 h
ripley
/trunk/src/
separate out base graphics initialization.
44307
6749 d 14 h
ripley
/trunk/src/include/
clean up
44288
6752 d 0 h
ripley
/trunk/src/
don't use opaque pointer for GEDevDesc internally in R
44285
6752 d 1 h
ripley
/trunk/
use pGEDevDesc as pointer type.
remove unused do_replay.
don't set dd->open on devices (unused) nor newDevStruct.
tidy up duplication in header files.
44264
6752 d 11 h
ripley
/trunk/src/
move RGBpar and other device-level functions to GraphicsDevice.h
44262
6752 d 12 h
ripley
/trunk/src/
start phasing out use of Rdevice.h (old devices interface)
44259
6752 d 14 h
ripley
/trunk/
clean up some of the graphics internals:
- DevDesc is no longer a real structure, and DevDsec* is an opaque pointer
to GEDevDesc.
- add functions like GEaddDevice to avoid the need for (pointless) casts.
- add conveneience funtion desc2GEDesc
44258
6753 d 0 h
ripley
/trunk/src/include/
revert - just committed to get on record
44257
6753 d 0 h
ripley
/trunk/src/
add desc2GEDesc and make use of it
44154
6758 d 5 h
ripley
/trunk/src/
more graphics tidying up
44142
6758 d 14 h
ripley
/trunk/src/
A little re-organization to start moving towards making plot/graphics/base
solely the base graphics system. In paticular, calls from grid are now in
other files.
Colour handling has been moved from graphics.c to colors.c, and
device-handing split out into devices.c.
The header files reflect these changes.
43926
6773 d 11 h
ripley
/trunk/src/
pass encoding down to graphics engine (and eventually to device)
43924
6773 d 23 h
ripley
/trunk/src/
clean up Hershey font handling
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