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//////////////////////////////////////////////////////////////////////////////////// \file lz_encoder.h/// \brief LZ in window and match finder API///// Authors: Igor Pavlov// Lasse Collin//// This file has been put into the public domain.// You can do whatever you want with this file./////////////////////////////////////////////////////////////////////////////////#ifndef LZMA_LZ_ENCODER_H#define LZMA_LZ_ENCODER_H#include "common.h"/// A table of these is used by the LZ-based encoder to hold/// the length-distance pairs found by the match finder.typedef struct {uint32_t len;uint32_t dist;} lzma_match;typedef struct lzma_mf_s lzma_mf;struct lzma_mf_s {///////////////// In Window //////////////////// Pointer to buffer with data to be compresseduint8_t *buffer;/// Total size of the allocated buffer (that is, including all/// the extra space)uint32_t size;/// Number of bytes that must be kept available in our input history./// That is, once keep_size_before bytes have been processed,/// buffer[read_pos - keep_size_before] is the oldest byte that/// must be available for reading.uint32_t keep_size_before;/// Number of bytes that must be kept in buffer after read_pos./// That is, read_pos <= write_pos - keep_size_after as long as/// action is LZMA_RUN; when action != LZMA_RUN, read_pos is allowed/// to reach write_pos so that the last bytes get encoded too.uint32_t keep_size_after;/// Match finders store locations of matches using 32-bit integers./// To avoid adjusting several megabytes of integers every time the/// input window is moved with move_window, we only adjust the/// offset of the buffer. Thus, buffer[value_in_hash_table - offset]/// is the byte pointed by value_in_hash_table.uint32_t offset;/// buffer[read_pos] is the next byte to run through the match/// finder. This is incremented in the match finder once the byte/// has been processed.uint32_t read_pos;/// Number of bytes that have been ran through the match finder, but/// which haven't been encoded by the LZ-based encoder yet.uint32_t read_ahead;/// As long as read_pos is less than read_limit, there is enough/// input available in buffer for at least one encoding loop.////// Because of the stateful API, read_limit may and will get greater/// than read_pos quite often. This is taken into account when/// calculating the value for keep_size_after.uint32_t read_limit;/// buffer[write_pos] is the first byte that doesn't contain valid/// uncompressed data; that is, the next input byte will be copied/// to buffer[write_pos].uint32_t write_pos;/// Number of bytes not hashed before read_pos. This is needed to/// restart the match finder after LZMA_SYNC_FLUSH.uint32_t pending;//////////////////// Match Finder /////////////////////// Find matches. Returns the number of distance-length pairs written/// to the matches array. This is called only via lzma_mf_find().uint32_t (*find)(lzma_mf *mf, lzma_match *matches);/// Skips num bytes. This is like find() but doesn't make the/// distance-length pairs available, thus being a little faster./// This is called only via mf_skip().void (*skip)(lzma_mf *mf, uint32_t num);uint32_t *hash;uint32_t *son;uint32_t cyclic_pos;uint32_t cyclic_size; // Must be dictionary size + 1.uint32_t hash_mask;/// Maximum number of loops in the match finderuint32_t depth;/// Maximum length of a match that the match finder will try to find.uint32_t nice_len;/// Maximum length of a match supported by the LZ-based encoder./// If the longest match found by the match finder is nice_len,/// mf_find() tries to expand it up to match_len_max bytes.uint32_t match_len_max;/// When running out of input, binary tree match finders need to know/// if it is due to flushing or finishing. The action is used also/// by the LZ-based encoders themselves.lzma_action action;/// Number of elements in hash[]uint32_t hash_size_sum;/// Number of elements in son[]uint32_t sons_count;};typedef struct {/// Extra amount of data to keep available before the "actual"/// dictionary.size_t before_size;/// Size of the history buffersize_t dict_size;/// Extra amount of data to keep available after the "actual"/// dictionary.size_t after_size;/// Maximum length of a match that the LZ-based encoder can accept./// This is used to extend matches of length nice_len to the/// maximum possible length.size_t match_len_max;/// Match finder will search matches of at maximum of this length./// This must be less than or equal to match_len_max.size_t nice_len;/// Type of the match finder to uselzma_match_finder match_finder;/// Maximum search depthuint32_t depth;/// TODO: Commentconst uint8_t *preset_dict;uint32_t preset_dict_size;} lzma_lz_options;// The total usable buffer space at any moment outside the match finder:// before_size + dict_size + after_size + match_len_max//// In reality, there's some extra space allocated to prevent the number of// memmove() calls reasonable. The bigger the dict_size is, the bigger// this extra buffer will be since with bigger dictionaries memmove() would// also take longer.//// A single encoder loop in the LZ-based encoder may call the match finder// (mf_find() or mf_skip()) at maximum of after_size times.// In other words, a single encoder loop may advance lzma_mf.read_pos at// maximum of after_size times. Since matches are looked up to// lzma_mf.buffer[lzma_mf.read_pos + match_len_max - 1], the total// amount of extra buffer needed after dict_size becomes// after_size + match_len_max.//// before_size has two uses. The first one is to keep literals available// in cases when the LZ-based encoder has made some read ahead.// TODO: Maybe this could be changed by making the LZ-based encoders to// store the actual literals as they do with length-distance pairs.//// Alrogithms such as LZMA2 first try to compress a chunk, and then check// if the encoded result is smaller than the uncompressed one. If the chunk// was uncompressible, it is better to store it in uncompressed form in// the output stream. To do this, the whole uncompressed chunk has to be// still available in the history buffer. before_size achieves that.typedef struct {/// Data specific to the LZ-based encoderlzma_coder *coder;/// Function to encode from *dict to out[]lzma_ret (*code)(lzma_coder *restrict coder,lzma_mf *restrict mf, uint8_t *restrict out,size_t *restrict out_pos, size_t out_size);/// Free allocated resourcesvoid (*end)(lzma_coder *coder, lzma_allocator *allocator);} lzma_lz_encoder;// Basic steps:// 1. Input gets copied into the dictionary.// 2. Data in dictionary gets run through the match finder byte by byte.// 3. The literals and matches are encoded using e.g. LZMA.//// The bytes that have been ran through the match finder, but not encoded yet,// are called `read ahead'./// Get pointer to the first byte not ran through the match finderstatic inline const uint8_t *mf_ptr(const lzma_mf *mf){return mf->buffer + mf->read_pos;}/// Get the number of bytes that haven't been ran through the match finder yet.static inline uint32_tmf_avail(const lzma_mf *mf){return mf->write_pos - mf->read_pos;}/// Get the number of bytes that haven't been encoded yet (some of these/// bytes may have been ran through the match finder though).static inline uint32_tmf_unencoded(const lzma_mf *mf){return mf->write_pos - mf->read_pos + mf->read_ahead;}/// Calculate the absolute offset from the beginning of the most recent/// dictionary reset. Only the lowest four bits are important, so there's no/// problem that we don't know the 64-bit size of the data encoded so far.////// NOTE: When moving the input window, we need to do it so that the lowest/// bits of dict->read_pos are not modified to keep this macro working/// as intended.static inline uint32_tmf_position(const lzma_mf *mf){return mf->read_pos - mf->read_ahead;}/// Since everything else begins with mf_, use it also for lzma_mf_find().#define mf_find lzma_mf_find/// Skip the given number of bytes. This is used when a good match was found./// For example, if mf_find() finds a match of 200 bytes long, the first byte/// of that match was already consumed by mf_find(), and the rest 199 bytes/// have to be skipped with mf_skip(mf, 199).static inline voidmf_skip(lzma_mf *mf, uint32_t amount){if (amount != 0) {mf->skip(mf, amount);mf->read_ahead += amount;}}/// Copies at maximum of *left amount of bytes from the history buffer/// to out[]. This is needed by LZMA2 to encode uncompressed chunks.static inline voidmf_read(lzma_mf *mf, uint8_t *out, size_t *out_pos, size_t out_size,size_t *left){const size_t out_avail = out_size - *out_pos;const size_t copy_size = MIN(out_avail, *left);assert(mf->read_ahead == 0);assert(mf->read_pos >= *left);memcpy(out + *out_pos, mf->buffer + mf->read_pos - *left,copy_size);*out_pos += copy_size;*left -= copy_size;return;}extern lzma_ret lzma_lz_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,const lzma_filter_info *filters,lzma_ret (*lz_init)(lzma_lz_encoder *lz,lzma_allocator *allocator, const void *options,lzma_lz_options *lz_options));extern uint64_t lzma_lz_encoder_memusage(const lzma_lz_options *lz_options);// These are only for LZ encoder's internal use.extern uint32_t lzma_mf_find(lzma_mf *mf, uint32_t *count, lzma_match *matches);extern uint32_t lzma_mf_hc3_find(lzma_mf *dict, lzma_match *matches);extern void lzma_mf_hc3_skip(lzma_mf *dict, uint32_t amount);extern uint32_t lzma_mf_hc4_find(lzma_mf *dict, lzma_match *matches);extern void lzma_mf_hc4_skip(lzma_mf *dict, uint32_t amount);extern uint32_t lzma_mf_bt2_find(lzma_mf *dict, lzma_match *matches);extern void lzma_mf_bt2_skip(lzma_mf *dict, uint32_t amount);extern uint32_t lzma_mf_bt3_find(lzma_mf *dict, lzma_match *matches);extern void lzma_mf_bt3_skip(lzma_mf *dict, uint32_t amount);extern uint32_t lzma_mf_bt4_find(lzma_mf *dict, lzma_match *matches);extern void lzma_mf_bt4_skip(lzma_mf *dict, uint32_t amount);#endif