Rev 49813 | Blame | Compare with Previous | Last modification | View Log | Download | RSS feed
//////////////////////////////////////////////////////////////////////////////////// \file lz_encoder.c/// \brief LZ in window///// Authors: Igor Pavlov// Lasse Collin//// This file has been put into the public domain.// You can do whatever you want with this file./////////////////////////////////////////////////////////////////////////////////#include "lz_encoder.h"#include "lz_encoder_hash.h"#include "check.h"struct lzma_coder_s {/// LZ-based encoder e.g. LZMAlzma_lz_encoder lz;/// History buffer and match finderlzma_mf mf;/// Next coder in the chainlzma_next_coder next;};/// \brief Moves the data in the input window to free space for new data////// mf->buffer is a sliding input window, which keeps mf->keep_size_before/// bytes of input history available all the time. Now and then we need to/// "slide" the buffer to make space for the new data to the end of the/// buffer. At the same time, data older than keep_size_before is dropped.///static voidmove_window(lzma_mf *mf){// Align the move to a multiple of 16 bytes. Some LZ-based encoders// like LZMA use the lowest bits of mf->read_pos to know the// alignment of the uncompressed data. We also get better speed// for memmove() with aligned buffers.assert(mf->read_pos > mf->keep_size_before);const uint32_t move_offset= (mf->read_pos - mf->keep_size_before) & ~UINT32_C(15);assert(mf->write_pos > move_offset);const size_t move_size = mf->write_pos - move_offset;assert(move_offset + move_size <= mf->size);memmove(mf->buffer, mf->buffer + move_offset, move_size);mf->offset += move_offset;mf->read_pos -= move_offset;mf->read_limit -= move_offset;mf->write_pos -= move_offset;return;}/// \brief Tries to fill the input window (mf->buffer)////// If we are the last encoder in the chain, our input data is in in[]./// Otherwise we call the next filter in the chain to process in[] and/// write its output to mf->buffer.////// This function must not be called once it has returned LZMA_STREAM_END.///static lzma_retfill_window(lzma_coder *coder, lzma_allocator *allocator, const uint8_t *in,size_t *in_pos, size_t in_size, lzma_action action){assert(coder->mf.read_pos <= coder->mf.write_pos);// Move the sliding window if needed.if (coder->mf.read_pos >= coder->mf.size - coder->mf.keep_size_after)move_window(&coder->mf);// Maybe this is ugly, but lzma_mf uses uint32_t for most things// (which I find cleanest), but we need size_t here when filling// the history window.size_t write_pos = coder->mf.write_pos;size_t in_used;lzma_ret ret;if (coder->next.code == NULL) {// Not using a filter, simply memcpy() as much as possible.in_used = lzma_bufcpy(in, in_pos, in_size, coder->mf.buffer,&write_pos, coder->mf.size);ret = action != LZMA_RUN && *in_pos == in_size? LZMA_STREAM_END : LZMA_OK;} else {const size_t in_start = *in_pos;ret = coder->next.code(coder->next.coder, allocator,in, in_pos, in_size,coder->mf.buffer, &write_pos,coder->mf.size, action);in_used = *in_pos - in_start;}coder->mf.write_pos = write_pos;// If end of stream has been reached or flushing completed, we allow// the encoder to process all the input (that is, read_pos is allowed// to reach write_pos). Otherwise we keep keep_size_after bytes// available as prebuffer.if (ret == LZMA_STREAM_END) {assert(*in_pos == in_size);ret = LZMA_OK;coder->mf.action = action;coder->mf.read_limit = coder->mf.write_pos;} else if (coder->mf.write_pos > coder->mf.keep_size_after) {// This needs to be done conditionally, because if we got// only little new input, there may be too little input// to do any encoding yet.coder->mf.read_limit = coder->mf.write_pos- coder->mf.keep_size_after;}// Restart the match finder after finished LZMA_SYNC_FLUSH.if (coder->mf.pending > 0&& coder->mf.read_pos < coder->mf.read_limit) {// Match finder may update coder->pending and expects it to// start from zero, so use a temporary variable.const size_t pending = coder->mf.pending;coder->mf.pending = 0;// Rewind read_pos so that the match finder can hash// the pending bytes.assert(coder->mf.read_pos >= pending);coder->mf.read_pos -= pending;// Call the skip function directly instead of using// mf_skip(), since we don't want to touch mf->read_ahead.coder->mf.skip(&coder->mf, pending);}return ret;}static lzma_retlz_encode(lzma_coder *coder, lzma_allocator *allocator,const uint8_t *restrict in, size_t *restrict in_pos,size_t in_size,uint8_t *restrict out, size_t *restrict out_pos,size_t out_size, lzma_action action){while (*out_pos < out_size&& (*in_pos < in_size || action != LZMA_RUN)) {// Read more data to coder->mf.buffer if needed.if (coder->mf.action == LZMA_RUN && coder->mf.read_pos>= coder->mf.read_limit)return_if_error(fill_window(coder, allocator,in, in_pos, in_size, action));// Encodeconst lzma_ret ret = coder->lz.code(coder->lz.coder,&coder->mf, out, out_pos, out_size);if (ret != LZMA_OK) {// Setting this to LZMA_RUN for cases when we are// flushing. It doesn't matter when finishing or if// an error occurred.coder->mf.action = LZMA_RUN;return ret;}}return LZMA_OK;}static boollz_encoder_prepare(lzma_mf *mf, lzma_allocator *allocator,const lzma_lz_options *lz_options){// For now, the dictionary size is limited to 1.5 GiB. This may grow// in the future if needed, but it needs a little more work than just// changing this check.if (lz_options->dict_size < LZMA_DICT_SIZE_MIN|| lz_options->dict_size> (UINT32_C(1) << 30) + (UINT32_C(1) << 29)|| lz_options->nice_len > lz_options->match_len_max)return true;mf->keep_size_before = lz_options->before_size + lz_options->dict_size;mf->keep_size_after = lz_options->after_size+ lz_options->match_len_max;// To avoid constant memmove()s, allocate some extra space. Since// memmove()s become more expensive when the size of the buffer// increases, we reserve more space when a large dictionary is// used to make the memmove() calls rarer.//// This works with dictionaries up to about 3 GiB. If bigger// dictionary is wanted, some extra work is needed:// - Several variables in lzma_mf have to be changed from uint32_t// to size_t.// - Memory usage calculation needs something too, e.g. use uint64_t// for mf->size.uint32_t reserve = lz_options->dict_size / 2;if (reserve > (UINT32_C(1) << 30))reserve /= 2;reserve += (lz_options->before_size + lz_options->match_len_max+ lz_options->after_size) / 2 + (UINT32_C(1) << 19);const uint32_t old_size = mf->size;mf->size = mf->keep_size_before + reserve + mf->keep_size_after;// Deallocate the old history buffer if it exists but has different// size than what is needed now.if (mf->buffer != NULL && old_size != mf->size) {lzma_free(mf->buffer, allocator);mf->buffer = NULL;}// Match finder optionsmf->match_len_max = lz_options->match_len_max;mf->nice_len = lz_options->nice_len;// cyclic_size has to stay smaller than 2 Gi. Note that this doesn't// mean limitting dictionary size to less than 2 GiB. With a match// finder that uses multibyte resolution (hashes start at e.g. every// fourth byte), cyclic_size would stay below 2 Gi even when// dictionary size is greater than 2 GiB.//// It would be possible to allow cyclic_size >= 2 Gi, but then we// would need to be careful to use 64-bit types in various places// (size_t could do since we would need bigger than 32-bit address// space anyway). It would also require either zeroing a multigigabyte// buffer at initialization (waste of time and RAM) or allow// normalization in lz_encoder_mf.c to access uninitialized// memory to keep the code simpler. The current way is simple and// still allows pretty big dictionaries, so I don't expect these// limits to change.mf->cyclic_size = lz_options->dict_size + 1;// Validate the match finder ID and setup the function pointers.switch (lz_options->match_finder) {#ifdef HAVE_MF_HC3case LZMA_MF_HC3:mf->find = &lzma_mf_hc3_find;mf->skip = &lzma_mf_hc3_skip;break;#endif#ifdef HAVE_MF_HC4case LZMA_MF_HC4:mf->find = &lzma_mf_hc4_find;mf->skip = &lzma_mf_hc4_skip;break;#endif#ifdef HAVE_MF_BT2case LZMA_MF_BT2:mf->find = &lzma_mf_bt2_find;mf->skip = &lzma_mf_bt2_skip;break;#endif#ifdef HAVE_MF_BT3case LZMA_MF_BT3:mf->find = &lzma_mf_bt3_find;mf->skip = &lzma_mf_bt3_skip;break;#endif#ifdef HAVE_MF_BT4case LZMA_MF_BT4:mf->find = &lzma_mf_bt4_find;mf->skip = &lzma_mf_bt4_skip;break;#endifdefault:return true;}// Calculate the sizes of mf->hash and mf->son and check that// nice_len is big enough for the selected match finder.const uint32_t hash_bytes = lz_options->match_finder & 0x0F;if (hash_bytes > mf->nice_len)return true;const bool is_bt = (lz_options->match_finder & 0x10) != 0;uint32_t hs;if (hash_bytes == 2) {hs = 0xFFFF;} else {// Round dictionary size up to the next 2^n - 1 so it can// be used as a hash mask.hs = lz_options->dict_size - 1;hs |= hs >> 1;hs |= hs >> 2;hs |= hs >> 4;hs |= hs >> 8;hs >>= 1;hs |= 0xFFFF;if (hs > (UINT32_C(1) << 24)) {if (hash_bytes == 3)hs = (UINT32_C(1) << 24) - 1;elsehs >>= 1;}}mf->hash_mask = hs;++hs;if (hash_bytes > 2)hs += HASH_2_SIZE;if (hash_bytes > 3)hs += HASH_3_SIZE;/*No match finder uses this at the moment.if (mf->hash_bytes > 4)hs += HASH_4_SIZE;*/// If the above code calculating hs is modified, make sure that// this assertion stays valid (UINT32_MAX / 5 is not strictly the// exact limit). If it doesn't, you need to calculate that// hash_size_sum + sons_count cannot overflow.assert(hs < UINT32_MAX / 5);const uint32_t old_count = mf->hash_size_sum + mf->sons_count;mf->hash_size_sum = hs;mf->sons_count = mf->cyclic_size;if (is_bt)mf->sons_count *= 2;const uint32_t new_count = mf->hash_size_sum + mf->sons_count;// Deallocate the old hash array if it exists and has different size// than what is needed now.if (mf->hash != NULL && old_count != new_count) {lzma_free(mf->hash, allocator);mf->hash = NULL;}// Maximum number of match finder cyclesmf->depth = lz_options->depth;if (mf->depth == 0) {mf->depth = 16 + (mf->nice_len / 2);if (!is_bt)mf->depth /= 2;}return false;}static boollz_encoder_init(lzma_mf *mf, lzma_allocator *allocator,const lzma_lz_options *lz_options){// Allocate the history buffer.if (mf->buffer == NULL) {mf->buffer = lzma_alloc(mf->size, allocator);if (mf->buffer == NULL)return true;}// Use cyclic_size as initial mf->offset. This allows// avoiding a few branches in the match finders. The downside is// that match finder needs to be normalized more often, which may// hurt performance with huge dictionaries.mf->offset = mf->cyclic_size;mf->read_pos = 0;mf->read_ahead = 0;mf->read_limit = 0;mf->write_pos = 0;mf->pending = 0;// Allocate match finder's hash array.const size_t alloc_count = mf->hash_size_sum + mf->sons_count;#if UINT32_MAX >= SIZE_MAX / 4// Check for integer overflow. (Huge dictionaries are not// possible on 32-bit CPU.)if (alloc_count > SIZE_MAX / sizeof(uint32_t))return true;#endifif (mf->hash == NULL) {mf->hash = lzma_alloc(alloc_count * sizeof(uint32_t),allocator);if (mf->hash == NULL)return true;}mf->son = mf->hash + mf->hash_size_sum;mf->cyclic_pos = 0;// Initialize the hash table. Since EMPTY_HASH_VALUE is zero, we// can use memset()./*for (uint32_t i = 0; i < hash_size_sum; ++i)mf->hash[i] = EMPTY_HASH_VALUE;*/memzero(mf->hash, (size_t)(mf->hash_size_sum) * sizeof(uint32_t));// We don't need to initialize mf->son, but not doing that will// make Valgrind complain in normalization (see normalize() in// lz_encoder_mf.c).//// Skipping this initialization is *very* good when big dictionary is// used but only small amount of data gets actually compressed: most// of the mf->hash won't get actually allocated by the kernel, so// we avoid wasting RAM and improve initialization speed a lot.//memzero(mf->son, (size_t)(mf->sons_count) * sizeof(uint32_t));// Handle preset dictionary.if (lz_options->preset_dict != NULL&& lz_options->preset_dict_size > 0) {// If the preset dictionary is bigger than the actual// dictionary, use only the tail.mf->write_pos = MIN(lz_options->preset_dict_size, mf->size);memcpy(mf->buffer, lz_options->preset_dict+ lz_options->preset_dict_size - mf->write_pos,mf->write_pos);mf->action = LZMA_SYNC_FLUSH;mf->skip(mf, mf->write_pos);}mf->action = LZMA_RUN;return false;}extern uint64_tlzma_lz_encoder_memusage(const lzma_lz_options *lz_options){// Old buffers must not exist when calling lz_encoder_prepare().lzma_mf mf = {.buffer = NULL,.hash = NULL,};// Setup the size information into mf.if (lz_encoder_prepare(&mf, NULL, lz_options))return UINT64_MAX;// Calculate the memory usage.return (uint64_t)(mf.hash_size_sum + mf.sons_count)* sizeof(uint32_t)+ (uint64_t)(mf.size) + sizeof(lzma_coder);}static voidlz_encoder_end(lzma_coder *coder, lzma_allocator *allocator){lzma_next_end(&coder->next, allocator);lzma_free(coder->mf.hash, allocator);lzma_free(coder->mf.buffer, allocator);if (coder->lz.end != NULL)coder->lz.end(coder->lz.coder, allocator);elselzma_free(coder->lz.coder, allocator);lzma_free(coder, allocator);return;}extern lzma_retlzma_lz_encoder_init(lzma_next_coder *next, lzma_allocator *allocator,const lzma_filter_info *filters,lzma_ret (*lz_init)(lzma_lz_encoder *lz,lzma_allocator *allocator, const void *options,lzma_lz_options *lz_options)){#ifdef HAVE_SMALL// We need that the CRC32 table has been initialized.lzma_crc32_init();#endif// Allocate and initialize the base data structure.if (next->coder == NULL) {next->coder = lzma_alloc(sizeof(lzma_coder), allocator);if (next->coder == NULL)return LZMA_MEM_ERROR;next->code = &lz_encode;next->end = &lz_encoder_end;next->coder->lz.coder = NULL;next->coder->lz.code = NULL;next->coder->lz.end = NULL;next->coder->mf.buffer = NULL;next->coder->mf.hash = NULL;next->coder->next = LZMA_NEXT_CODER_INIT;}// Initialize the LZ-based encoder.lzma_lz_options lz_options;return_if_error(lz_init(&next->coder->lz, allocator,filters[0].options, &lz_options));// Setup the size information into next->coder->mf and deallocate// old buffers if they have wrong size.if (lz_encoder_prepare(&next->coder->mf, allocator, &lz_options))return LZMA_OPTIONS_ERROR;// Allocate new buffers if needed, and do the rest of// the initialization.if (lz_encoder_init(&next->coder->mf, allocator, &lz_options))return LZMA_MEM_ERROR;// Initialize the next filter in the chain, if any.return lzma_next_filter_init(&next->coder->next, allocator,filters + 1);}extern LZMA_API(lzma_bool)lzma_mf_is_supported(lzma_match_finder mf){bool ret = false;#ifdef HAVE_MF_HC3if (mf == LZMA_MF_HC3)ret = true;#endif#ifdef HAVE_MF_HC4if (mf == LZMA_MF_HC4)ret = true;#endif#ifdef HAVE_MF_BT2if (mf == LZMA_MF_BT2)ret = true;#endif#ifdef HAVE_MF_BT3if (mf == LZMA_MF_BT3)ret = true;#endif#ifdef HAVE_MF_BT4if (mf == LZMA_MF_BT4)ret = true;#endifreturn ret;}