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///////////////////////////////////////////////////////////////////////////////
//
/// \file       lz_decoder.h
/// \brief      LZ out window
///
//  Authors:    Igor Pavlov
//              Lasse Collin
//
//  This file has been put into the public domain.
//  You can do whatever you want with this file.
//
///////////////////////////////////////////////////////////////////////////////

#ifndef LZMA_LZ_DECODER_H
#define LZMA_LZ_DECODER_H

#include "common.h"


typedef struct {
    /// Pointer to the dictionary buffer. It can be an allocated buffer
    /// internal to liblzma, or it can a be a buffer given by the
    /// application when in single-call mode (not implemented yet).
    uint8_t *buf;

    /// Write position in dictionary. The next byte will be written to
    /// buf[pos].
    size_t pos;

    /// Indicates how full the dictionary is. This is used by
    /// dict_is_distance_valid() to detect corrupt files that would
    /// read beyond the beginning of the dictionary.
    size_t full;

    /// Write limit
    size_t limit;

    /// Size of the dictionary
    size_t size;

    /// True when dictionary should be reset before decoding more data.
    bool need_reset;

} lzma_dict;


typedef struct {
    size_t dict_size;
    const uint8_t *preset_dict;
    size_t preset_dict_size;
} lzma_lz_options;


typedef struct {
    /// Data specific to the LZ-based decoder
    lzma_coder *coder;

    /// Function to decode from in[] to *dict
    lzma_ret (*code)(lzma_coder *restrict coder,
            lzma_dict *restrict dict, const uint8_t *restrict in,
            size_t *restrict in_pos, size_t in_size);

    void (*reset)(lzma_coder *coder, const void *options);

    /// Set the uncompressed size
    void (*set_uncompressed)(lzma_coder *coder,
            lzma_vli uncompressed_size);

    /// Free allocated resources
    void (*end)(lzma_coder *coder, lzma_allocator *allocator);

} lzma_lz_decoder;


#define LZMA_LZ_DECODER_INIT \
    (lzma_lz_decoder){ \
        .coder = NULL, \
        .code = NULL, \
        .reset = NULL, \
        .set_uncompressed = NULL, \
        .end = NULL, \
    }


extern lzma_ret lzma_lz_decoder_init(lzma_next_coder *next,
        lzma_allocator *allocator, const lzma_filter_info *filters,
        lzma_ret (*lz_init)(lzma_lz_decoder *lz,
            lzma_allocator *allocator, const void *options,
            lzma_lz_options *lz_options));

extern uint64_t lzma_lz_decoder_memusage(size_t dictionary_size);

extern void lzma_lz_decoder_uncompressed(
        lzma_coder *coder, lzma_vli uncompressed_size);


//////////////////////
// Inline functions //
//////////////////////

/// Get a byte from the history buffer.
static inline uint8_t
dict_get(const lzma_dict *const dict, const uint32_t distance)
{
    return dict->buf[dict->pos - distance - 1
            + (distance < dict->pos ? 0 : dict->size)];
}


/// Test if dictionary is empty.
static inline bool
dict_is_empty(const lzma_dict *const dict)
{
    return dict->full == 0;
}


/// Validate the match distance
static inline bool
dict_is_distance_valid(const lzma_dict *const dict, const size_t distance)
{
    return dict->full > distance;
}


/// Repeat *len bytes at distance.
static inline bool
dict_repeat(lzma_dict *dict, uint32_t distance, uint32_t *len)
{
    // Don't write past the end of the dictionary.
    const size_t dict_avail = dict->limit - dict->pos;
    uint32_t left = MIN(dict_avail, *len);
    *len -= left;

    // Repeat a block of data from the history. Because memcpy() is faster
    // than copying byte by byte in a loop, the copying process gets split
    // into three cases.
    if (distance < left) {
        // Source and target areas overlap, thus we can't use
        // memcpy() nor even memmove() safely.
        do {
            dict->buf[dict->pos] = dict_get(dict, distance);
            ++dict->pos;
        } while (--left > 0);

    } else if (distance < dict->pos) {
        // The easiest and fastest case
        memcpy(dict->buf + dict->pos,
                dict->buf + dict->pos - distance - 1,
                left);
        dict->pos += left;

    } else {
        // The bigger the dictionary, the more rare this
        // case occurs. We need to "wrap" the dict, thus
        // we might need two memcpy() to copy all the data.
        assert(dict->full == dict->size);
        const uint32_t copy_pos
                = dict->pos - distance - 1 + dict->size;
        uint32_t copy_size = dict->size - copy_pos;

        if (copy_size < left) {
            memmove(dict->buf + dict->pos, dict->buf + copy_pos,
                    copy_size);
            dict->pos += copy_size;
            copy_size = left - copy_size;
            memcpy(dict->buf + dict->pos, dict->buf, copy_size);
            dict->pos += copy_size;
        } else {
            memmove(dict->buf + dict->pos, dict->buf + copy_pos,
                    left);
            dict->pos += left;
        }
    }

    // Update how full the dictionary is.
    if (dict->full < dict->pos)
        dict->full = dict->pos;

    return unlikely(*len != 0);
}


/// Puts one byte into the dictionary. Returns true if the dictionary was
/// already full and the byte couldn't be added.
static inline bool
dict_put(lzma_dict *dict, uint8_t byte)
{
    if (unlikely(dict->pos == dict->limit))
        return true;

    dict->buf[dict->pos++] = byte;

    if (dict->pos > dict->full)
        dict->full = dict->pos;

    return false;
}


/// Copies arbitrary amount of data into the dictionary.
static inline void
dict_write(lzma_dict *restrict dict, const uint8_t *restrict in,
        size_t *restrict in_pos, size_t in_size,
        size_t *restrict left)
{
    // NOTE: If we are being given more data than the size of the
    // dictionary, it could be possible to optimize the LZ decoder
    // so that not everything needs to go through the dictionary.
    // This shouldn't be very common thing in practice though, and
    // the slowdown of one extra memcpy() isn't bad compared to how
    // much time it would have taken if the data were compressed.

    if (in_size - *in_pos > *left)
        in_size = *in_pos + *left;

    *left -= lzma_bufcpy(in, in_pos, in_size,
            dict->buf, &dict->pos, dict->limit);

    if (dict->pos > dict->full)
        dict->full = dict->pos;

    return;
}


static inline void
dict_reset(lzma_dict *dict)
{
    dict->need_reset = true;
    return;
}

#endif