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\name{locator}\alias{locator}\title{Graphical Input}\description{Reads the position of the graphics cursor when the (first) mousebutton is pressed.}\usage{locator(n = 512, type = "n", \dots)}\arguments{\item{n}{the maximum number of points to locate.}\item{type}{One of \code{"n"}, \code{"p"}, \code{"l"} or\code{"o"}. If \code{"p"} or \code{"o"} the points areplotted; if \code{"l"} or \code{"o"} they are joined by lines.}\item{\dots}{additional graphics parameters used if \code{type != "n"}for plotting the locations.}}\value{A list containing \code{x} and \code{y} components which are thecoordinates of the identified points.}\details{Unless the process is terminated prematurely by the user (see below)at most \code{n} positions are determined.The input process can be terminated prematurely by pressing any mousebutton other than the first.The current graphics parameters apply just as if \code{plot.default}has been called with the same value of \code{type}. The plotting ofthe points and lines is subject to clipping, but locations outside thecurrent clipping rectangle will be returned.If the window is resized or hidden and then exposed before the inputprocess has terminated, any lines or points drawn by \code{locator}will disappear. These will reappear once the input process hasterminated and the window is resized or hidden and exposed again.This is because the points and lines drawn by \code{locator} are notrecorded in the device's display list until the input process hasterminated.}\keyword{iplot}