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Rev Age Author Path Log message Diff
44459 6738 d 6 h ripley /branches/R-Cairo/ update to r44458  
44421 6741 d 6 h ripley /branches/R-Cairo/ create R-Cairo  
44369 6745 d 7 h ripley /trunk/src/ tidy up  
44348 6746 d 4 h ripley /trunk/src/include/ clean up  
44347 6746 d 4 h ripley /trunk/src/ use GEhandleEvent for consistency
make GraphicsBase.h private by moving up a dir.
 
44343 6746 d 6 h ripley /trunk/ remove support for pre-1.4.0 (!) graphics snapshots
move dpSavedptr entirely to base.c
use [dg]pptr not Rf_[dg]pptr in code
more description of graphics subsystems
 
44342 6746 d 9 h ripley /trunk/src/ various tidying up: mainly to use invarint device settings directly  
44312 6749 d 1 h ripley /trunk/src/ more tidying up of code for colors.  
44296 6750 d 22 h ripley /trunk/src/include/ C89 fix  
44288 6751 d 19 h ripley /trunk/src/ don't use opaque pointer for GEDevDesc internally in R  
44285 6751 d 20 h ripley /trunk/ use pGEDevDesc as pointer type.
remove unused do_replay.
don't set dd->open on devices (unused) nor newDevStruct.
tidy up duplication in header files.
 
44267 6752 d 5 h ripley /trunk/src/ more tweaks to graphics headers  
44265 6752 d 6 h ripley /trunk/src/ more phasing out of Rdevices.h  
44262 6752 d 7 h ripley /trunk/src/ start phasing out use of Rdevice.h (old devices interface)  
44259 6752 d 9 h ripley /trunk/ clean up some of the graphics internals:
- DevDesc is no longer a real structure, and DevDsec* is an opaque pointer
to GEDevDesc.
- add functions like GEaddDevice to avoid the need for (pointless) casts.
- add conveneience funtion desc2GEDesc
 
44258 6752 d 19 h ripley /trunk/src/include/ revert - just committed to get on record  
44257 6752 d 19 h ripley /trunk/src/ add desc2GEDesc and make use of it  
44249 6753 d 5 h ripley /trunk/src/ reduce use of Graphics.h where unneeded
split out color stuff to Colors.h
 
44240 6753 d 9 h ripley /trunk/src/ replace str2col (which was private) by its previous wrapper R_GE_str2col
(and so engine.c does not call layer above).
Assume newDevDesc, so engine.c does not need Graphic.h
 
44197 6755 d 17 h ripley /trunk/src/include/ use of void, add comments  

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