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\name{menu}\alias{menu}\title{Menu Interaction Function}\description{\code{menu} presents the user with a menu of choices labelled from 1to the number of choices. To exit without choosing an item one canselect \samp{0}.}\usage{menu(choices, graphics = FALSE, title = "")}\arguments{\item{choices}{a character vector of choices}\item{graphics}{a logical indicating whether a graphics menu should beused if available.}\item{title}{a character string to be used as the title of the menu.\code{NULL} is also accepted.}}\details{If \code{graphics = TRUE} and a windowing system is available(Windows, MacOS X or X11 \emph{via} Tcl/Tk) a listbox widget isused, otherwise a text menu.Ten or fewer items will be displayed in a single column, more inmultiple columns if possible within the current display width.No title is displayed if \code{title} is \code{NULL} or \code{""}.}\value{The number corresponding to the selected item, or 0 if no choice wasmade.}\seealso{\code{\link{select.list}}, which is used to implement the graphicalmenu, and allows multiple selections.}\references{Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988)\emph{The New S Language}.Wadsworth \& Brooks/Cole.}\examples{\dontrun{switch(menu(c("List letters", "List LETTERS")) + 1,cat("Nothing done\n"), letters, LETTERS)}}\keyword{utilities}\keyword{programming}