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//// CodeCompletion.m// RCocoaBundle//// Created by Simon Urbanek on Sun Mar 07 2004.// Copyright (c) 2004 Simon Urbanek. All rights reserved.//#import "CodeCompletion.h"#import "REngine.h"@implementation CodeCompletion+ (NSString*) complete: (NSString*) part {REngine *re = [REngine mainEngine];// first get the length of the search path so we can go environment by environmentRSEXP *x = [re evaluateString:@"length(search())"];int pos=1, maxpos;if (x==nil) return nil;if ((maxpos = [x integer])==0) return nil;// ok, we got the search path length; search in each environment and if something matches, get it, otherwise go to the next onewhile (pos<=maxpos) {// use ls to get the names of the objects in the specific environmentNSString *ls=[NSString stringWithFormat:@"ls(pos=%d, all.names=TRUE, pattern=\"^%@.*\")", pos, part];RSEXP *x = [re evaluateString:ls];//NSLog(@"attepmting to find %@ via %@", part, ls);if (x==nil)return nil;NSArray *a = [x array];if (a == nil) {[x release];return nil;}{ // the following code works also if pattern is not specified; with pattern present we could make it even easier, but currently we use it just to narrow the search (e.g. "." could still be matched by something else ...)int i=0, firstMatch=-1, matches=0;NSString *common=nil;while (i<[a count]) {NSString *sx = (NSString*) [a objectAtIndex:i];if ([sx hasPrefix: part]) {if (matches==0) {firstMatch=i;common=[[NSString alloc] initWithString: sx];} else {NSString *cpref=[[NSString alloc] initWithString:[common commonPrefixWithString:sx options:0]];[common release];common=cpref;}matches++;}i++;}if (common!=nil) { // attempt to get class of the object - it will fail if that's just a partial object, but who cares..x = [re evaluateString:[NSString stringWithFormat:@"try(class(%@),silent=TRUE)",common]];if (x!=nil && [x string]!=nil && [[x string] isEqualToString:@"function"])return [[common autorelease] stringByAppendingString:@"("];elsereturn [common autorelease];}}pos++;}return nil;}@end